Warlord kill everything.
https://youtu.be/vfdFBz_im4o
Parry, guard break throw into wall. => Heavy => Slam => Heavy => Slam => dead peacekeeper.Originally Posted by Einherjar25 Go to original post
Thanks for the tip, but I you can't hit the lights after a parry. They just dodge back a step and they are gone AGAIN. If you can get them on time then I have absolutly no idea how you can this.Originally Posted by Durlekz Go to original post
I think it might be a good idea to practice versus a bot.Originally Posted by Einherjar25 Go to original post
Ive rarely seen players play as good as bots and i've actually learned a lot from bots, where i thought no parry or block was possible, a bot does it.
Bots will show you openings and etc that you didnt think were possible. XD
Every thread I've seen in here so far complaining about classes is coming from people who are VERY obviously, not fighting game players and just do not understand the game. We should really just ignore these kinds of threads.
Orochi is a good character but I see people saying things like, He gets like 3 or 4 free hits in a row because he's so FAST!!!!!!!! If he's doing that to you, you are NOT a good player yet. Keep working on it. No character in this game has a 3 or 4 hit confirm (which means guaranteed hit) Orochi can do TWO overhead lights that are guaranteed after a guard break or a parry but that's the most hits he can do before you can parry back or block or dodge.
Don't be goobers and spread tons of misinformation. GG (git good)![]()
It's pointless. People are HIGHLY confused about how this game works and have no idea what a guaranteed (confirm) hit is.Originally Posted by TyrrelDuckard Go to original post
This is not true! See the video posted above. At 0:24 the warlord parry te kensei and afterwards tried to gb. But because the kensei stumbles too far away after the parry the gb is not hitting him. so not guaranteed gb after parry. even a light attack would not hit him because of the short range of hte warlord.Originally Posted by TyrrelDuckard Go to original post
While there is no need for name-calling, there is some truth to this...Originally Posted by Waynedetta88 Go to original post
there are counter-attackers and harassers among the assassins which means they can attack faster than other classes and move in-and-out faster than other classes... but they are 'squishy' and some players sacrifice stamina and stamina regen for more attack power which takes away their ability to sustain themselves in combat (a weakness). If you can stay out of their range
What you want to do against assassins who counter is not miss because they will make you pay for that.
Against assassins who harass is to not get flustered and intelligently use your block/parry/dodge/throw, a few good chops and they will be running for the hills.
In any scenario against an assassin its good to take away their maneuverability... don't give them a chance to pick their shots.... put them in a corner and beat the snot out of them.
New assassins will no doubt be button-bashing... don't rise to it.. just let those guys wear themselves out then, as above...
Neve said that i cant close the distance after parrying a kensei or nobushi but there is no guaranteed gb or light attack at least for the warlord.Originally Posted by TyrrelDuckard Go to original post
Sure we are talking about assassins but the parry = gb / light attack assumption is clearly false!