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  1. #1

    a few things that need changing

    so, after playing the closed and open beta i am LOVING the game, as a dark souls veteran and avid online lets-play-a-quick-match-then-go-to-work kinda guy, this strikes a perfect balance of depth and complexity but in a casual easy to pick up shell. However, there are a few things that just nag at me, and its more easy fixes than deep gameplay issues.

    1. the tactical map/cross-platform war. its a great idea, and i love that its combining the 3 different playerbases from different machines, but a couple things really nag me. first of all the UI is very rudimentary, and does not hold up to the standards that the rest of the menu and HUD systems hold. it reminds me of a budget mobile game more than anything else in its current aesthetic state. (in fact thats a cool idea, let us see how the war is going online or on a mobile app along with the other out-of-game features.
    secondly, it is REALLY hard to navigate, often i run out of time in between matches when trying to select a certain region to defend or attack, because of the weird angles that different regions connect, the controller sometimes does not know what im trying to do.

    2. pre-match selection pool. a couple things here, i would love a way to see what my team mates and enemies are choosing as they choose them (or an easier way to do it anyway), sort of street fighter/DOTA 2 stylke, so me and my team can choose heroes to compliment each other/counter the enemy. this does a couple things, 1: it would encourage more teamwork and better team compositions, and 2: it would help me in choosing my loadout, if i see a lot of assassins for example i might put bleed resist on my warden instead. it would make the pre-game setup more of a minigame, like MOBAs do, and add another layer of strategy to games.
    secondly, and this is more of a general gripe, the menus and selection screens all require way too many clicks or sub-menus to get to where you need to go. they need major streamlining as its always a race to do everything i need to do between matches or to customise my character in the pre-match screen.

    please understand these are just a small part of my impression as overall i LOVE this game and i just want it to be the best it can be. good work ubisoft and im excited to get my hands on the final version!

    PS, i hope my progression carries over to the main release, my warden is beast. although the games so fun i wont mind starting from the bottom.

    PPS, Oh, and a clan/persistent group feature would be great as well, maybe we all share emblems or something? anyway, cheers.

    - Zable
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  2. #2
    nicely put friend
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  3. #3
    Originally Posted by Jordan5680 Go to original post
    nicely put friend
    thanks, hopefully it will be of some use to the devs
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  4. #4

    for honor feedback

    Though i do hope that the stats on gear just gets fully reduced in its effects revenge gain throw distance and revive speed can be completely ridiculous at times i fought one warden 1v1 and he got revenge twice and then my teammate started to help me and then he got revenge 6 more times before he ran off with high revive speed and speed revive and instantly picked up his teammate in a quarter of a second and the aim assist of attacks can be rather crazy like almost auto tracking even if you dash most of the overhead attacks just completely track you its quite frustrating giving them free hits while your dodging perfectly i do love the game but their are issues and its mostly stats and guard break spamming with hero balancing and aim assist reduction with the overpowered stat increases that give you an insane advantage.
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  5. #5
    Originally Posted by d3vilmar314 Go to original post
    Though i do hope that the stats on gear just gets fully reduced in its effects revenge gain throw distance and revive speed can be completely ridiculous at times i fought one warden 1v1 and he got revenge twice and then my teammate started to help me and then he got revenge 6 more times before he ran off with high revive speed and speed revive and instantly picked up his teammate in a quarter of a second and the aim assist of attacks can be rather crazy like almost auto tracking even if you dash most of the overhead attacks just completely track you its quite frustrating giving them free hits while your dodging perfectly i do love the game but their are issues and its mostly stats and guard break spamming with hero balancing and aim assist reduction with the overpowered stat increases that give you an insane advantage.
    i feel bad for you but not really what this thread is about. honestly only just reached prestige 1 on my warden so not familiar with how crazy the stats can go yet, but so far ive been able to kill anyone that i fight. it is a bit of russian roulette to find out what stats theyve boosted without dying to them first though.

    also maybe put some full stops or comma's in there, i felt out of breath just reading that.
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  6. #6
    has the beta ended? cant seem to log in. damn missed the final hours while at work -_-
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