There are many balancing and game mechanic issues with this game, but I will not mention those at this moment. I don’t see anyone talking about this so maybe I am the only one. Revenge Mode needs either a huge rework or needs to be removed.

My favorite game type is Dominion. I think the gameplay and the concept is super fun and has a good amount of strategy to it. However all of that is thrown out the window with Revenge. How are people not figuring this out yet: Pick a character who gains Revenge fairly quick. Lets pick the peacekeeper because she is already broken. She gains revenge by attacking as well as defending. Boost items with Revenge gaining stats (health + defence) as high as it can go. Guess what? You’re now invulnerable. Someone goes to help their teammate struggling in a fight, you have Revenge. They end up beating you up. Guess what? You got Revenge again. Lets forget about 2 vs 1, you’re in a 1 vs 1. About lose a close duel, both of you are close to death. No worries! You have Revenge.

Without the sarcasm and a bit a rage, Revenge Mode needs to be reworked. It should not be possible to use revenge mode 3 times in one fight. This means you have to do enough damage to takedown the same guy 3 times. And in a 1 vs 1 how is it even possible to get revenge. I have had it were I defeated someone twice and still lost the duel. He used Revenge twice! In a 1 vs 1! Isn’t this mechanic intended to fight odd battles like a 2 vs1, or 3 vs 1. This game mode should promote team play. Instead I end up yelling at people for coming to help me. Because if a teammate shows up, then the enemy gets Revenge and we will both either die or waste 2 min taking him down.

I don’t really see anyone talking about this. Am I the only one that feels this way? I was so close to buying this game until I realized that the game mode I will be mostly playing has such a huge flaw in it. I want this game, I want to love this game, but it’s just not ready.