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  1. #1

    I'm assuming this had been said before, but this game is incredibly unbalanced

    I don't understand the logic in some of these heroes. Warden is by far one of the most op, with his double hit swing on the top, and his unblock able that apparently doesn't take stamina from him. The only thing you have to do on Warden is spam your unblock able and parry, and you get way to many free hits off, not to mention his zone attack is probably the fastest in the game, while showing two different directions. Same with conqueror, his combo spam with his unblock able is also stupidly ridiculous. Nobushi has one of the fastest attack speeds in the game, yet has a bleed on basically every hit, and has the longest range, I don't understand how that's any fair.
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  2. #2
    Originally Posted by goynus Go to original post
    I don't understand the logic in some of these heroes. Warden is by far one of the most op, with his double hit swing on the top, and his unblock able that apparently doesn't take stamina from him. The only thing you have to do on Warden is spam your unblock able and parry, and you get way to many free hits off, not to mention his zone attack is probably the fastest in the game, while showing two different directions. Same with conqueror, his combo spam with his unblock able is also stupidly ridiculous. Nobushi has one of the fastest attack speeds in the game, yet has a bleed on basically every hit, and has the longest range, I don't understand how that's any fair.
    No it's not. This game is almost perfectly balanced. Or would you rather have 12 heroes who all play and feel the same, with exactly the same amout of health, speed, damage, stamina, etc?
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  3. #3
    spaff_meister's Avatar Member
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    And the Beserker. Two weapons, and BOTH of them are axes, with speed and strength and the ability to move AND attack. wtf game designers? get it together
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  4. #4
    Originally Posted by spaff_meister Go to original post
    And the Beserker. Two weapons, and BOTH of them are axes, with speed and strength and the ability to move AND attack. wtf game designers? get it together
    I can't tell if you're joking
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  5. #5
    Berserker is no where near as bad as half the others. And no, i don't want everyone the same stats, i'm saying that you need to make everyone make some god damn sense. Everyone knows Nobushi is not balanced, this is a fact, my problem is there's no reason to give him one of the fastest attacks while also being able to stand further back and bleed opponents. Warden and Conquerors are insanely annoying, no skill heroes that just need to spam their unblockables to get combos. If you hit someone one time on either of these heroes, you can follow it up with a free unblock able and then light attack. Another problem I noticed is, whether or not its server lag from peer to peer, the game is super unpredictable. Sometimes when I get pushed off a ledge, i can dodge away from an enemy jumping onto to me, and sometimes I can't. Same with pushing people off cliffs, earlier today a raider pushed me onto the ground on the bridge, and while i was getting up I slid off because the came couldn't figure out whether I should be falling or not.

    Edit: I also forgot to mention in this reply like I did in my main post, that unblockables don't use nearly enough stamina. I've had wardens and conquerors engage me with them 6-8 times in a row without losing stamina.
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  6. #6
    The games not unbalanced. I originally thought it was when I first started playing, but when you keep playing and get good you begin to see its pretty balanced, a few things here and there feel off, but for the most part its fine.
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  7. #7
    Before you say X class is not balanced, have you ever played them yet? All of them would seem imbalance if you don't know their move and combo. If you had tried Warden you will know his shoulder charge can only be use after any light attack or dodging. So if you get hit, expect that to come and dodge away. Or aim to counter him with your light attack if he suddenly try to charge you. It's the only 1 of 2 tricks that class has.

    Nobushi and Conquerors have their own weaknesses and need some specific way to fight against them. Most classes have some OP aspect in them, it's only that you can pull it off or not.
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  8. #8
    Originally Posted by l_Azure_l Go to original post
    Before you say X class is not balanced, have you ever played them yet? All of them would seem imbalance if you don't know their move and combo. If you had tried Warden you will know his shoulder charge can only be use after any light attack or dodging. So if you get hit, expect that to come and dodge away. Or aim to counter him with your light attack if he suddenly try to charge you. It's the only 1 of 2 tricks that class has.

    Nobushi and Conquerors have their own weaknesses and need some specific way to fight against them. Most classes have some OP aspect in them, it's only that you can pull it off or not.
    I understand your post, and have played a decent bit of the people I have talked about, Nobushi is known to be the most op class in the game so thats a given. The problem I have with Warden is yes, I can dodge the shoulder charge, but only sometimes. Its either the hero I play (warlord, and yes i know hes a decent bit op with the spammable unblockable) or the peer to peer connection, but sometimes i can dodge him, and sometimes I can't. If like I said, the game was more consistant, I wouldn't have a problem with a lot of the mechanics in this game. However, I've had inconsistencies with several things in this game, probably due to the servers, such as being a ble to roll before someone jumps on me from above after i get knocked over, and sometimes not being able to.
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  9. #9

    lol no

    its all about how you play the hero you choose man if you're playing as a light hero of course your going to take a ton of damage from the heavy so you dodge these hero's have diverse playing styles i would suggest you try them all and see which one suits your playing style best
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  10. #10
    Originally Posted by goynus Go to original post
    I understand your post, and have played a decent bit of the people I have talked about, Nobushi is known to be the most op class in the game so thats a given. The problem I have with Warden is yes, I can dodge the shoulder charge, but only sometimes. Its either the hero I play (warlord, and yes i know hes a decent bit op with the spammable unblockable) or the peer to peer connection, but sometimes i can dodge him, and sometimes I can't. If like I said, the game was more consistant, I wouldn't have a problem with a lot of the mechanics in this game. However, I've had inconsistencies with several things in this game, probably due to the servers, such as being a ble to roll before someone jumps on me from above after i get knocked over, and sometimes not being able to.
    Because Warlord isn't good at dodging. You have to know that all classes have those that they're strong against and those that they're worse against. Shield hero in general could rekt assassin classes with their shield. While they should have hard time against those that have a lot of unblockable move, tackle and charge as they're slower.

    Also, most assassin classes have better dodging. So some moves that you seem it's impossible to dodge is so damn easy for them.

    I still disagree about Nobushi. She's powerful but if she matches up with Warlord or Orochi, it's really hard to outplay them with Nobushi. Warlord just trade hit with you all day long, Orochi will just keep dodging and spam his attack all day long. It's not easy to play her. And if you say she's OP because you can't block her attack and get close to pressure her. Then I don't think your people play right.
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