🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Mechanic for runners

    This mostly happens in elimination where you are going to kill someone then they run away, and there is no way to catch them especially with a slow character. This often happens at the end also when its a 4v1 and the remaining enemy runs and just delays the game. There should be a mechanic where the chaser gets a speed burst or the runner gets slowed down. This mechanic is in most games where this is an issue and its an issue in this one.
     4 people found this helpful
    Share this post

  2. #2
    This has been a complaint since alpha and it doesn't seem to have been addressed.
     1 people found this helpful
    Share this post

  3. #3
    It's possible to catch them you just have to predict and practice, if Ganking is allowed then so should running. I liked Using the environment and picking enemies off one at a time when I'm surrounded. I'm personally waiting for customized high level nike running shoes! for my assassin no less
    Share this post

  4. #4
    there is a mechanic, theres a timer that runs out eventually. im not sure what happens when it does but if it doesnt make the team with less surviving members lose then yeah runners are OP, if not then theres no problem
    Share this post

  5. #5
    I have an idea. The RunSpeed oriented to life. More damage = Slowly
    Share this post

  6. #6

    Solution

    For the runners the best idea is to switch the maps with a close arena, like this now way to run away, and that can be spectaculary xD
    Share this post