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  1. #1

    how will they fight againts rage quitters?

    thers tons of them, specially in 1v1 2v2 , cant do much about it for free play but at least when ranked modes come out give them a big rank points penalty.
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  2. #2

    Not the right approach

    Originally Posted by Reaper_Sykko Go to original post
    thers tons of them, specially in 1v1 2v2
    You don't need to do this. Just give the winning player a win. The devs can instead incentivize not quitting/dropping by allowing people who fight honorably to the bitter end to get steel/salvage and so on, whereas a rage quitter just wasted his time.

    Trying to "punish" people for quitting early will just end up pissing off people who suffer lag or drop, and it's a waste of time when they could be working on new content and balancing up existing heroes.
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  3. #3
    so im in a match , im 1-0 , i can leave now and tanke my win , kkthxbye
    also yes they should punish them ,and if you go online while knowing your internet is lagy and not stable well whos fault is it.
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  4. #4
    RatedChaotic's Avatar Banned
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    Had 3 rage quitters 3 times in a row. Every one of them left before the second round even started. Tho it possibly couldve been this crappy P2P. Tho I doubt it. Ya you were not ready to step in with the big boys have some Honor and finish the match anyway or get punished for leaving.
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  5. #5
    I hear you, but it's pointless to waste time trying to figure out how to "punish" people when it's much better/easier to reward people. Give people bonus salvage/iron for successive matches with no drops. Give people an XP multiplier or use a rep system. Give players the option to block certain players from connecting to their games, the same way you can block obscene players in other MP games. There are options that will allow you to screen out troublesome people without going to the trouble of implementing some "punishment" system that will end up also punishing innocent people.
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  6. #6
    RatedChaotic's Avatar Banned
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    But thats when exploits emerge. I'd duel my buddy and we will take turns quiting for materials or for your xp boots. Your suggestion would just create exploiting. Punishments would be better.
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  7. #7
    What did they think was going to happen when they made a order that was to win a 2v2 without dieing. As soon as the person dies, they were quiting and onto the next match. Problem with giving them a loss us that alot of people don't care if they get a loss. When someone quits they get a loss and you get an easy win vs a bot. Not much more they can do. Win or lose, you get steel and xp at the end of a match. They already reward people who finish the fight, same as every game. If your playing online your going to have rage quite. Only way to avoid it is to play an offine game, you make the choice.
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  8. #8
    Agreed. Rage quitting doesn't bother me and it happens in every game. If they quit you were going to win anyway so just kill the bot and move on. A win is a win, I haven't had people rage quit in Dominion games and that's mostly what I play. I only do the other modes to get contract steel and bonus xp.
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  9. #9
    Originally Posted by RatedChaotic Go to original post
    But thats when exploits emerge. I'd duel my buddy and we will take turns quiting for materials. Your suggestion would just create exploiting. Punishments would be better.
    You can only duel a friend in custom game mode, custom games give no steel or xp. Your exploit won't work.
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  10. #10
    RabidUrko's Avatar Senior Member
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    What everyone is overlooking is right now this is BETA, full of players who probably arent that bothered with the game overall.

    I can see very few rage quitters when the game is released.
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