I am so disheartened by the current state of the game.
Closed beta the raider was great, open beta the raider.. felt... weird.. and people started to learn the extremely basic set up of raider. and now in launch.. I've just lost myself.. i paid $99 for gold edition because i fell in absolute love with the raider character. And now.. i... i don't know what to do..... i really don't.. i'm boarder lined on getting a refund.. on the fence..
Besides the info that has been placed above for the fact that the raider simple can't shine like other classes can.. Any of the "good moves" the raider has like the unblockable.. other classes can do it better. like the shugoki and lawbringer. The raiders main call to arms is his ability to muscle people around.. but within a single day everyone and their mother has learned to tech GB reliably at least. Which pretty much strips the raider of HALF of anything he can do. The heavy attacks and unblockable are just massive invitations for a parry. Mainly be cause its impossible to chain one into a successful GB of any kind. without them blocking it while on the ground. or parrying it.
On top of all this seeing how the majority of the game is orochi or peacekeepr.. and with raiders lack of ANYTHING right now. it has caused the already irritation of having to fight the swarms of over powered assassins. To a mental state that i can't even describe. Its not rage.. its not sadness.. the closest thing i can compare my feelings to is absolute regret. For purchasing this assassin simulator. I might hold on the game for a week or so. hoping to see if the devs actually change and balance the game and show a little love to raider who so sorely needs it. also.. nerf the living hell out of that side dodging stabs form all the assassins PLEASE. You can;t do a single attack without getting instantly and constantly punished by those attacks. make it hella more stamina costing. or SOMETHING.. I've fraught peacekeeprs and orochi that won the entire match by ONLY using that move almost none stop. When that kinda spam happens you should automatically know something is wrong.
Top heavies are slower than side heavies for almost every class (Only the warlord and possibly the orochi are the exceptions here).Originally Posted by Timjan Go to original post
Raider cannot confirm a top heavy off of a guard break or a wall stun.
Warden cannot confirm a top heavy off of a guard break, and only off of a wallstun if you had your guard in top stance already. Your side heavies are guaranteed in both cases.
Ok after testing Raider again! in the lab with the nice help of @TTVPappusGaming Raider does in deed get heavy attacks from wall throws!
BUT top heavies are higly dependant on where players are positioned when the throw to a wall happens and if you are not positioned to the right place the Heavy top is parryable/blockable it was pretty inconsistent.
Now Side heavies from wallthrow where alot more consistent but also needed to be positioned correctly to work.
So with this information we can change the subject and start to ask why the Hell is Raiders heavy attacks from wall throws so so inconsistent comapred to the other classes in game?? why does he need to be positioned like that when no other class needs to??
hopefully we can get this fixed some day. Gl Hf in the battlefields.
Credit for this goes to @TTVPappusGaming
No one is denying that some of you might have issues with Raider, but you have to consider that most of it is User error. If you do not even take the time to consider all the avenues of where you are failing, how can you improve? You don't get good at Raider by joining Dominion and spamming unblockable and charge. You get good by doing brawls, 1v1, playing people better than you (yeah I said it, BETTER PEOPLE).
if you parry you can easily R1+R1 combo or an unblockable if they aren't nailing every parry. If you just block, then don't attack right head on after you block. A sidestep overhead stun typically catches people off guard, or if you're expecting them to grab after the block(which has been something of a trend presently) then roll away. Your R1 and R2 are actually quite fast, but you almost never want to open with R2 unless you're confident in your class.
The tips myself and other pass along aren't recipes for winning every fight. They are tools to use at the right time. When you find yourself not sure why something is happening to you, throw a level3 bot in practice and work on it. Practice, practice, practice!. I've got class so I'll check on and off through the day but I'll always try to help out a fellow looking to learn more about Raider.
P.S. it goes without saying, but make sure to test out the other classes to get a better feel for them as well. The more you know about your enemy, the less of a threat they become.
Inconsistencies? Only way you can mess it up is if you hit the wall as you're swinging(unblockable still goes through, though it won't be a double) or you were focusing too much on getting position. Trust the axe. It's got a wide berth. Raiders aren't like your other For Honor bullies. He doesn't have endless chains of cc/interrupts, but he's got a wicked fast stun, powerful grabs/cc with wall and a considerable amount of damage pre-revenge. He punishes aggressive and passive moves (like the orochis that like to run out and charge in, same with zerks or Wardens and Conqs that like to play it defensively)Originally Posted by Desperaato Go to original post
I understand your sorrow. I was surprised myself how little raiders I saw given how appealing the class seems.Originally Posted by IDR0X Go to original post
The thing is this that people are generally saying they can't hit heavies with the raider but well NO class can throw a heavy around and hit it. It just doesn't happen. Heavies are a tool exclusively for punishment just like guardbreaks. You just can't grab people later on anymore. Just doesnt work out.
So those orochis, nobushis, kenseis etc they all depend on their lights aswell and they are often hard to parry. That is more a state of the game issue.
However when you grab you can go straight into unblockable. Don't forward throw them or sideway. Just grab - connected? -> Unblockable. It isn't exciting but it is 28 dmg. As a comparison the sideheavies of most classes deal 30 so the raider is acceptable there.
Then you need to invest a bit of time into your wallthrows so you can ensure to get your top heavy there everytime you can get it for 45 dmg + a chance for the light of the chain afterwards to connect. If that hits you have 45 + 10 dmg for 55. Now a peacekeeper for example has 120 life so a parry -> wallthrow -> topheavy -> light cuts him basically in half.
I showed tech earlier that allows you to instant kill people off a single grab in dominion but it is tough to use. I dont wanna say git gud because I know the struggle you mean. Assassins terrorizing us with lights that are really tough to parry on reaction and eventually little by little they cut through. Everytime they are exhausted they run away and it is agitating.
In the long run though when you stick to the raider you will be a parry monster and then you will decimate those assassins in a couple of hits. I will post a guide later it will be a couple of pages to read but give you all the tech there is at the moment for the raider.
No if you are too close to the wall the enemy will recover in time to block. For sideheavies you need to throw him at least like a tiny bit. For the top heavy to connect you need to throw them into the wall even further. Like if you are right next to a wall with an enemy and throw him in it wont connect. The raider push animation is simply a bit longer.Originally Posted by Ausweisen Go to original post
An enemy thrown into the wall that isn't exhausted can net you a R1^2 combo or an unblockable OR my personal favourite, throw into wall, followed by R1^2 and then unblockable. Obviously that's a situation that happens maybe once every few matches since it takes some planning/luck but oh baby!~ Any throw I've done into a wall has met with this success. It could be because my ping is really low even on p2p. I never lag unless the host is using something from the civil war era (happened once and the whole match crashed lol).Originally Posted by TTVPappusGaming Go to original post
I'm pretty damn tired atm so I may have misread/misunderstood, but everything I suggest I spent an hour or more getting my *** kicked to learn. My win ratio has been steady in the 70-80% brackets and I know I've earned it. Raider easily feels the most rewarding for me personally and especially when you start to see yourself improve.
I simply dont know what R1 R2 or R1^2 actually means. Not everyone plays on controller. Do you mean double light off a wallthrow? Also no matter what you do a simple wallthrow will not be something comboing into unblockable. You do that against someone all that will happen is a parried unblockable and you in exhaustion mode.Originally Posted by Ausweisen Go to original post
R1^2 is R1+R1 (r1 squared). Yes I play on PS4 which is also another reason why my experience is different from yours because you say no, but that just isn't the case for me. Not a matter of who is wrong or right so don't feel as though I am doing that to you. I'm saying that my experience varies from yours. Do with the info what you willOriginally Posted by TTVPappusGaming Go to original post