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  1. #41
    I don't know what you try to show here.
    An exhausted opponent who falls to the ground takes heavy damage. Thats nothing new and true for all classes.
    Like you already noticed on your own, a throw into wall does not give you a free heavy strike on your opponent.
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  2. #42
    Originally Posted by To_Obi Go to original post
    I don't know what you try to show here.
    An exhausted opponent who falls to the ground takes heavy damage. Thats nothing new and true for all classes.
    Like you already noticed on your own, a throw into wall does not give you a free heavy strike on your opponent.
    You literally watch a 9 minute video about hitting the enemy twice after exhaustion without the opponent having a way to block/dodge or parry and you dont get it?

    Any throw into the wall except the forward one is a guaranteed heavy to begin with. What the video shows is how to get 2. In dominion these two techniques basically show a kill from 100->0 after a single grab in revenge or a guardbreak on an exhausted enemy. An exhausted enemy you get after usually the second parry from there you grab and kill.

    I don't know another char that can do a 100-0 on an exhausted enemy as a COMBO.

    This isn't the bot not blocking it this is the bot not being able to block it.
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  3. #43
    Originally Posted by TTVPappusGaming Go to original post
    You literally watch a 9 minute video about hitting the enemy twice after exhaustion without the opponent having a way to block/dodge or parry and you dont get it?

    Any throw into the wall except the forward one is a guaranteed heavy to begin with. What the video shows is how to get 2. In dominion these two techniques basically show a kill from 100->0 after a single grab in revenge or a guardbreak on an exhausted enemy. An exhausted enemy you get after usually the second parry from there you grab and kill.

    I don't know another char that can do a 100-0 on an exhausted enemy as a COMBO.

    This isn't the bot not blocking it this is the bot not being able to block it.

    Again, you are talking about a rare setup, implying your opponent behaves like a low level bot. We talk about overall viability of the Raider and that should assume at least an average skill level.

    Parry your opponent into exhaust is no combo and can be done by all classes. The fact, that Raider deals enough heavy damage to kill in 2 hits (with revenge) does not make it one.

    And most important, Raider has no guaranteed heavy. No matter what you do, throw, gb, parry... Raider has no guaranteed heavy at all.
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  4. #44
    Originally Posted by To_Obi Go to original post
    Again, you are talking about a rare setup, implying your opponent behaves like a low level bot. We talk about overall viability of the Raider and that should assume at least an average skill level.

    Parry your opponent into exhaust is no combo and can be done by all classes. The fact, that Raider deals enough heavy damage to kill in 2 hits (with revenge) does not make it one.

    And most important, Raider has no guaranteed heavy. No matter what you do, throw, gb, parry... Raider has no guaranteed heavy at all.
    You are simply wrong.

    #1 Parrying into exhaustion means two parries at MAXIMUM. (Pretty much everyone I fight goes into exhaustion as long as I get a parry off and am not overwhelmed with good attack techniques)
    #2 Parrying any light attack guarantees a direct heavy as punishment
    #3 Throwing opponent into a wall sideways guarantees a heavy. You are not allowed to switch sides of your attack after the throw.
    #4 After guardbreak you can straight up unblockable and it will connect. (Haven't double and triple checked this, but it should be all dwight)

    Honestly if an exhausted opponent is rare for you then you probably aren't parrying a lot. Sidestep attack parry is like a loss of 80% of your stamina right there. If you did anything before that you are exhausted already and punished with the techniques I show because you are exhausted before the grab.

    Btw these lvl 3 bots actually attack better than most of the players and I exhaust them several times. They usually also stop attacking as soon as they are exhausted just like humans - who would have guessed.
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  5. #45
    I guess its pointless to continue.
    You can find enough information about it already all over this forum or others.
    Or just play yourself. You should notice soon.
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  6. #46
    Originally Posted by To_Obi Go to original post
    I guess its pointless to continue.
    You can find enough information about it already all over this forum or others.
    Or just play yourself. You should notice soon.
    I have over 10 reputation levels on raider alone. I also tested it in the lab with a buddy. Wallthrow among many other things and you get the heavy after a wallthrow as long as you input it fast and do not change attack direction after the throw. Top heavy a bit trickier though and might sometimes connect too late.

    Also we aren't having a discussion you simply state wrong information that you picked up somewhere and never did an effort to check for yourself.
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  7. #47
    Guys, the ONLY way you can get a heavy hit in as a Raider is to 100% exhaust an opponent and THEN side throw and THEN go for a heavy. You CANNOT punish off a parry, you CANNOT get a guaranteed GB off a parry, and you CANNOT get a guaranteed heavy off of a wall stun, a regular throw, or a stun tap/GB.

    You can't even do a parry, guard break, heavy. ALL other characters can punish in this way. The Raider sucks because he has no offense to supplement his defense. He must rely on a cheap gimmick or running people off cliffs to have any chance at all. This is why you almost never see him online. He is not viable right now.
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  8. #48
    Originally Posted by Gorgutz117 Go to original post
    Guys, the ONLY way you can get a heavy hit in as a Raider is to 100% exhaust an opponent and THEN side throw and THEN go for a heavy. You CANNOT punish off a parry, you CANNOT get a guaranteed GB off a parry, and you CANNOT get a guaranteed heavy off of a wall stun, a regular throw, or a stun tap/GB.

    You can't even do a parry, guard break, heavy. ALL other characters can punish in this way. The Raider sucks because he has no offense to supplement his defense. He must rely on a cheap gimmick or running people off cliffs to have any chance at all. This is why you almost never see him online. He is not viable right now.
    Add me on uplay I will show you how to do it. I guess one person at a time has to be shown that it works. You got my name and in 1 min you will see that the raider can do things aswell.
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  9. #49
    Originally Posted by Gorgutz117 Go to original post
    Guys, the ONLY way you can get a heavy hit in as a Raider is to 100% exhaust an opponent and THEN side throw and THEN go for a heavy. You CANNOT punish off a parry, you CANNOT get a guaranteed GB off a parry, and you CANNOT get a guaranteed heavy off of a wall stun, a regular throw, or a stun tap/GB.

    You can't even do a parry, guard break, heavy. ALL other characters can punish in this way. The Raider sucks because he has no offense to supplement his defense. He must rely on a cheap gimmick or running people off cliffs to have any chance at all. This is why you almost never see him online. He is not viable right now.
    Agreed, there is literally no reward for good play right now as a raider, you have to count on the enemy to make mistakes which just doesnt at higher level gameplay. whereas they can get free dmg whenever they want on us. I hope they fix it soon because im 3rd prestige raider and I enjoy the playstyle more than any other class. It just sucks being so weak in comparison.
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  10. #50
    Hey im interested doing this test since i have been saying alot of the same things about raiders wall trhows being useless and starting topics after testing this out my self with irl friend.
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