Title, simple as that. Guard breaks are far too effective for how impossible they are to counter, especially considering how easy they are to use to instantly kill enemies, get guarunteed comboes, etc. Would giving us an extra few frames really hurt that much? It would contribute to shutting down the rampant Peacekeeper and Warlord plague we've got, and it would give characters like Conqueror more of a chance at being competitive.
I don't really support your opinion as I have multiple people being able to counter my guard break almost perfectly every time. It all comes down to muscle memory and reaction time. Take some time to actually practice in the reaction to a guard break and you too will be able to deal with those pesky PKs and glorious warlords. (I mostly play Warlord myself)
i suspect the people complaining about this are dealing with lag since it's P2P and not dedicated servers. i've noticed the game doesn't always function properly.Originally Posted by SW.Biocoast Go to original post
That might be, but that is another problem with the game, not fault of the mechanic. Even though i believe many just fail to actually just counter it and are not just lagging, been looking at many streams and seems like they don't have any problems.Originally Posted by DetectiveRadar Go to original post
More likely a git gud issue.
Nope. Counter windows are meant to be small. Your reactions are just too slow to pull it off. Instead of complaining I suggest you spend your time practising if you want to get better.Originally Posted by Tharrisonne Go to original post