Why light attack when your heavy attack is faster than anything warden has.Originally Posted by Odin_Ironhide Go to original post
The guard block from the shoulder bash cancel can be countered. The main issue is with how the current guard break is counterable only on impact so the timing for it is awful and not to mention how hard it is to predict because it isn't indicated. Its need to show a faint effect but since the the guardblock is a error from the Warden not holding it down and tapping GB instead.
Your best options are to either to step back and roll a dice on if you will get shoulder bashed or Light Attack. Counter Guard block will be a better option if they ever revert it to how it was in beta.
you do indeed misunderstand, the shoulderbash forces your to dodge or be caught in a vortex, however at ANY point after its initated they can cancel by simply pressing the GB button and it goes into a lunge while you are mid dodge (cant gb counter when mid dodge)Originally Posted by eliteslayer66 Go to original post
its complete and utter horse sh t, but i wouldnt expect anything less from ubisoft, along with so many overpowered things on the wrong hero's, the bugs, the technical issues and the servers i have completely lost any and all faith in ubisoft, and thus they will no longer be recieving my money, on the bright side i can afford to give a starving child 2 weeks worth of food everytime ubish t release a game!
you dont have to guess which one it is, its both, what i mean is anytime from the charge to the end of the lunge the warden can guard break, so if you dodge it he can still grab, if you dont hell vortex youOriginally Posted by Duskmare Go to original postwp ubish t
The problem isn't just the bash, it's the 50/50 of it being either a bash or a gb, sidestepping won't help all the time, in fact it'll leave you open for the gb. Best thing to do is roll away if you're too far for a light attack to stop it.Originally Posted by DrExtrem Go to original post
It boggles my mind how many idiots still try to defend the warden vortex as not being the most OP mechanic in game, which it is.
Top tier tournament play is nothing more than 2 wardens trying to out vortex each other.
"just roll away lol"
right, now half my stamina is drained and he just does it again, rolling backward in no way 'punishes' the move, it simply resets it putting you at a stamina disadvantage, do it again and your exhausted.
"just use a light attack lol"
nope, this doesnt work, at all, perhaps classes who can sidestep and attack at once but only them.
even if i DO guess correctly and dodge the shoulder, i dont even get a free gb on him. the best you can do is a light attack
So basically its an extremely low risk high payoff move that comes down to a guessing game where the victim is at every disadvantage, and the warden mains refuse to acknowledge how lame it is. Im sure they will refuse to acknowledge it up to and even after they eventually nerf the sh- out of it
If you light attack at the beginning before they get the armor, it stops it. It's more difficult for slower classes though.Originally Posted by Smelly_Beard Go to original post
100%... it's just a guessing game. Not what it should beOriginally Posted by Smelly_Beard Go to original post