🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Originally Posted by Odin_Ironhide Go to original post
    I play as a Warlord and i run into this problem. my light attack is too slow to interrupt the charge and If he is doing the cancel into guardbreak i cannot stop it. if you sidestep he automatically gets a guardbreak, if you dont sidestep he will get the bash and the attack off.

    I also find it odd that if i happen to sidestep the charge and guard break him right after, he can cancel my guard break. You would think there would be some sort of penalty for missing the unblockable. I mean, if i side step a heavy I get a free guardbreak, should be the same with an unblockable shoulder bash.
    Why light attack when your heavy attack is faster than anything warden has.
    Share this post

  2. #12
    The guard block from the shoulder bash cancel can be countered. The main issue is with how the current guard break is counterable only on impact so the timing for it is awful and not to mention how hard it is to predict because it isn't indicated. Its need to show a faint effect but since the the guardblock is a error from the Warden not holding it down and tapping GB instead.

    Your best options are to either to step back and roll a dice on if you will get shoulder bashed or Light Attack. Counter Guard block will be a better option if they ever revert it to how it was in beta.
    Share this post

  3. #13
    So, now they've reverted to Beta guard breaking. Still, I don't think it's possible to block the guard break if you've already tried to dodge the shoulder bash. You have to guess which one it'll be... Definitely feels broken. :\
    Share this post

  4. #14
    during the alpha and closed beta warlord used to be able to cancel headbutt into guardbreak and it got removed so they will probably remove this for warden too because it's basically the same thing
    Share this post

  5. #15
    Originally Posted by eliteslayer66 Go to original post
    maybe i misunderstand. How does it work? If its a guard break than counter guardbreak it.
    you do indeed misunderstand, the shoulderbash forces your to dodge or be caught in a vortex, however at ANY point after its initated they can cancel by simply pressing the GB button and it goes into a lunge while you are mid dodge (cant gb counter when mid dodge)

    its complete and utter horse sh t, but i wouldnt expect anything less from ubisoft, along with so many overpowered things on the wrong hero's, the bugs, the technical issues and the servers i have completely lost any and all faith in ubisoft, and thus they will no longer be recieving my money, on the bright side i can afford to give a starving child 2 weeks worth of food everytime ubish t release a game!
    Share this post

  6. #16
    Originally Posted by Duskmare Go to original post
    So, now they've reverted to Beta guard breaking. Still, I don't think it's possible to block the guard break if you've already tried to dodge the shoulder bash. You have to guess which one it'll be... Definitely feels broken. :\
    you dont have to guess which one it is, its both, what i mean is anytime from the charge to the end of the lunge the warden can guard break, so if you dodge it he can still grab, if you dont hell vortex you wp ubish t
    Share this post

  7. #17
    Originally Posted by DrExtrem Go to original post
    Shoulder bash has such a long warm up, that you can basically get a fresh coffee, before you are hit.

    Try the zone attack or a single fast attack. Or ... Side step.
    The problem isn't just the bash, it's the 50/50 of it being either a bash or a gb, sidestepping won't help all the time, in fact it'll leave you open for the gb. Best thing to do is roll away if you're too far for a light attack to stop it.
    Share this post

  8. #18
    Hormly's Avatar Senior Member
    Join Date
    Mar 2017
    Posts
    1,165
    It boggles my mind how many idiots still try to defend the warden vortex as not being the most OP mechanic in game, which it is.

    Top tier tournament play is nothing more than 2 wardens trying to out vortex each other.

    "just roll away lol"

    right, now half my stamina is drained and he just does it again, rolling backward in no way 'punishes' the move, it simply resets it putting you at a stamina disadvantage, do it again and your exhausted.

    "just use a light attack lol"

    nope, this doesnt work, at all, perhaps classes who can sidestep and attack at once but only them.

    even if i DO guess correctly and dodge the shoulder, i dont even get a free gb on him. the best you can do is a light attack

    So basically its an extremely low risk high payoff move that comes down to a guessing game where the victim is at every disadvantage, and the warden mains refuse to acknowledge how lame it is. Im sure they will refuse to acknowledge it up to and even after they eventually nerf the sh- out of it
    Share this post

  9. #19
    Originally Posted by Smelly_Beard Go to original post
    It boggles my mind how many idiots still try to defend the warden vortex as not being the most OP mechanic in game, which it is.

    Top tier tournament play is nothing more than 2 wardens trying to out vortex each other.

    "just roll away lol"

    right, now half my stamina is drained and he just does it again, rolling backward in no way 'punishes' the move, it simply resets it putting you at a stamina disadvantage, do it again and your exhausted.

    "just use a light attack lol"

    nope, this doesnt work, at all, perhaps classes who can sidestep and attack at once but only them.

    even if i DO guess correctly and dodge the shoulder, i dont even get a free gb on him. the best you can do is a light attack

    So basically its an extremely low risk high payoff move that comes down to a guessing game where the victim is at every disadvantage, and the warden mains refuse to acknowledge how lame it is. Im sure they will refuse to acknowledge it up to and even after they eventually nerf the sh- out of it
    If you light attack at the beginning before they get the armor, it stops it. It's more difficult for slower classes though.
    Share this post

  10. #20
    Originally Posted by Smelly_Beard Go to original post
    It boggles my mind how many idiots still try to defend the warden vortex as not being the most OP mechanic in game, which it is.

    Top tier tournament play is nothing more than 2 wardens trying to out vortex each other.

    "just roll away lol"

    right, now half my stamina is drained and he just does it again, rolling backward in no way 'punishes' the move, it simply resets it putting you at a stamina disadvantage, do it again and your exhausted.

    "just use a light attack lol"

    nope, this doesnt work, at all, perhaps classes who can sidestep and attack at once but only them.

    even if i DO guess correctly and dodge the shoulder, i dont even get a free gb on him. the best you can do is a light attack

    So basically its an extremely low risk high payoff move that comes down to a guessing game where the victim is at every disadvantage, and the warden mains refuse to acknowledge how lame it is. Im sure they will refuse to acknowledge it up to and even after they eventually nerf the sh- out of it
    100%... it's just a guessing game. Not what it should be
    Share this post