Basically the startup part of a Conquest's heavy acts as though you're also blocking in that direction, so anything that hits you from that direction during that time is blocked while your heavy continues.
The window's bigger than Parry, and Parry by itself doesn't do damage; it staggers and drains stamina.
If you charge your heavy attack beforehand you might do more damage than a Parry follow-up.
Doesn't work at all for me, either it parry because it's the same input or I start my heavy and I don't block anythingOriginally Posted by That_Happy_Cat Go to original post
It is basicly a parry(from the timing i think), but if you release your winded up Heavy at the moment, it does damage like a winded up heavy and is unblockable by taking a quick test on a bot.Even unwinded it hits with damage instea of only staggeringOriginally Posted by ThePrincePipi Go to original post
Ubisoft worded it horribly wrong.. "startup of hvy is superior block" which would indicate the start of the attack. But as I'm sure you are painfully aware that is a LIE, it blocks only if you time as mentioned before: a smidgen/fraction of a second before a parry.
They could argue that it is the startup but it would be debunked by the fact that you can get hit while in startup from the direct you're attacking. the attack (startup= micro second) must be done with the same thought as a parry but a micro second earlier.