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  1. #21

    pre order canceled

    After reading this I totally agree, not to mention ubisoft has lost my trust with there multiplayer in general with AC unity. Where I stand now is, until ubisoft fixes old games that people loved, I will not be buying any new ones.
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  2. #22
    Same here. My gaming rig is high-end but my current location forces me to use ****ty ISP (there's only one in the area) and it can't handle P2P :P
    Only one strange thing is that I can play ANY other online game (Diablo, Overwatch, LoL, WoW, Fifa, GTA V online etc.) without problems. Only Ubisoft games (The Crew at start and now For Honor) are really unplayable.
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  3. #23
    Their way of doing P2P is not new, it's been around for a while and it too suffers from the same issues as traditional P2P does and I'm fairly sure that plus the unnecessarily long loading times are what's gonna kill this game, unfortunately.

    You can tell this game is made on the same engine as R6: Siege because it suffers from the same terrible netcoding. Sure we don't have a host so we don't necessarily have the host migration anymore, but we do still have the recover the gamestate and as far as I can tell, like 7 out of 10 times this happens it just gets stuck on that for all eternity and all you can do is kill the process.

    For a game that's about to release on the 14th, this product is NOT FINISHED. Delay it, Ubisoft you need to get the thumb out of your rear and stop releasing unfinished products, you have already surpassed EA Games in terms of being one of the most reputable publishers of bad games. That's not a good thing, no-one likes UPlay, it's bad in every aspect - it's buggy as hell, you can't even fix the gosh darn cursor bug.

    This is a good game, it certainly has potential but as always the greedy higher-ups sitting in their tuxedo suits need it to be released so they can buy their next sports car ASAP. I'm sick of seeing good games receive bad recognition simply because it's pushed out too fast.

    Stop it Ubisoft or you'll eventually dig your own grave.
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  4. #24
    Fa3r.'s Avatar Junior Member
    Join Date
    Feb 2017
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    28
    I want to love the game so bad, but Ubisoft really slayed it for me.

    It's just crazy to me that a game emphasizing multiplayer replayability would go with any form of P2P. The more I learn about the game the more it screams cash grab.

    For a $60 game, the content is very minimal. This would be offset if the replayability was actually there, but it's very clear going from playing vs. AI to playing players. You get a clunky feeling game unless all conditions are perfect. I am also very confident that the "single player" is not anywhere near the quality or content level as a real single player game, which Ubisoft repeatedly claims it's a full fledged in depth game of its own(this is purely my personal opinion, and I would be very happy to be proven wrong on release day).

    The people defending this game have sworn up and down "it's beta, there's going to be so much to do come release!". I believe these people have been deceived. Again, I would love to be wrong...but I'de consider myself a fool to expect more given the history of Ubisoft (and other AAA companies).

    While some of the people working on the game may love it, the bottom line comes down to business. The short-sightedness of the decision makers of Ubisoft seem to always compromise the games solely for the numbers difference on paper. No consideration is given for longevity. It's all about the quick $$. The people making those decisions will always trump the developers ideas which would make an actual long lasting good game.

    At a $60 price tag, dedicated servers should be there. I believe without dedicated servers, and the little content that will be available at release, that this is a $30 game at best. Steep was another extremely overpriced title.

    For me, the mechanics are there. I would likely pay $60 for the multiplayer replayability if it wasn't ruined by a clunky P2P system. When it works it's great....but when it doesnt, which is far too often.....nope.

    At least Blizzard is commited to their titles. Ubisoft should just stay making single player games only.

    I wish it wasn't like this. I really really do. I'm usually the optimist of my group about these things, but I'm not a fool. This games longevity is of no concern to Ubisoft.
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  5. #25
    I think the longevity of their games were lost in the early 2000's, after that they just dropped it all and went on to push out as many games as possible regardless of quality.

    And it isn't just the actual netcode itself that is at fault either, there's so many silly design decisions like staring at a loading screen since we have to wait for the player with the slowest computer to finish loading. This can take a really long time in some cases, why not just spawn us and let us run around or something? It's like watching paint dry.

    Really I just think Ubisoft need to ditch this Anvil engine altogether, it has shown over and over again that it simply is not up to snuff when it comes to multiplayer.
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  6. #26
    Even warframe, a free to play game coop focused with 1% pvp population, has a better solution for their pvp hosting, ubisoft is being cheap and greedy with this, no one should pay for this heap of lag
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  7. #27
    I canceled my gold preorder aswell, i already saw the p2p that ubisoft is using and it seemed good on paper, on reality it sucks didnt work for me as they said on open beta.
    Its a pity that they throw a good game like this because they dont want to add dedicated servers to save money.
    Awesome game with bad matches because p2p another idea that ubisoft throw to the trashcan because they dont want to expend money, the day that they add dedicated servers i will buy it for sure.
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  8. #28
    NEVER take someone else's opinion on a game before YOU try it. So if you were not able to get a Beta code, rent it first. Don't just NOT buy the game cause this guy said so... Construct your OWN opinions based on your experiences... don't be a casualty of GROUP think!!
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  9. #29
    SnW-Heartbreak1's Avatar Senior Member
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    The real problem is that you SHOULD NOT MAKE TESTS 5 DAYS BEFORE RELEASE! jeez, you need to make at least 10 betas over a year before the game is ready to launch but... well it's Ubisoft, sadly this company is the one that is releasing most of the games lately, yet don't get me wrong, my money will go to Mass Effect Andromeda, and I'll be uninstalling The Division as well since they screw the things up again with 1.6
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  10. #30
    This seems to be a recurring theme for Ubisoft games; They make absolutely stunning games, they are fun, they are interesting, but when it comes to Servers or Online aspects for their games they cheap out and drop the ball EVERY. SINGLE. TIME.

    Why is this? Why does a company makes awesome multiplayer games and then not even support the backend for these games to flourish and grow into a community. It really feels like they care more about box sales than actually creating a repeat consumer base, which is baffling in today's day and age where return customers are more money than trying to entice new customers.
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