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  1. #11
    Originally Posted by finnal420 Go to original post
    yeah i,ve seen atlest 5 games in my 2 hours of play so far that where a guy with a shield is goin 1v3 and blocking 100% of all attacks then wins with ease i just quit in a rage cuz i had a team that was so good at blocking we got 0 kills the whole match died like 5 times and the match was over in like 3 mins couldnt play couldnt counter there was zero chance of even playing the game massive massive flaw

    get ready for shield meta
    U talk about 2 hours of playing, no offense but this game is hard and in 2 hours u cant even scrap what all heroes can do and how to counter that effectively.
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  2. #12
    nyrue's Avatar Senior Member
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    Dec 2012
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    Originally Posted by GodzBlaze-Qc Go to original post
    You guys are wrong ... You can counter the guard break after being parried but the timing is REALLY strict. I whish i had a clip to show but just try it vs a bot lv 3 and you will see.
    I would very much like to see this clip, I have 200+ matches logged already in the closed and open beta I don't think I once countered or had been countered when Guard breaking after a parry
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  3. #13
    Defensive play is definitely too powerful.

    As long as you don't attack, you can avoid 99% of all damage by just blocking and countering the guard breaks.
    You could halt a tournament permanently just by making every game a Tie by just blocking the entire game. And there is NOTHING you can do to stop it.

    Classes with Unblockables might have a better chance of doing something, but if you don't have an unblockable attack you are literally useless to a good player.
    https://www.twitch.tv/videos/121546322
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  4. #14
    Originally Posted by Flatlander57 Go to original post
    Defensive play is definitely too powerful.

    As long as you don't attack, you can avoid 99% of all damage by just blocking and countering the guard breaks.
    You could halt a tournament permanently just by making every game a Tie by just blocking the entire game. And there is NOTHING you can do to stop it.

    Classes with Unblockables might have a better chance of doing something, but if you don't have an unblockable attack you are literally useless to a good player.
    https://www.twitch.tv/videos/121546322
    During my time in the Closed beta I did run into alot of players that would do this and it was hard to counter. After so trial and error i built up my raider to deal high blocking damage. This allowed me to deal a large amount of damage to people who would turtle up. Once they started panicking and dropped their guard i would throw in the raiders unblockable zone attack to keep them confused. If you get a gear piece that increases your blocking damage you will seen players who tend to play extremely defensive being forced into playing offense.
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  5. #15
    Originally Posted by YOGZULA Go to original post
    Parrying and deflecting should allow the defender an opportunity to switch to the offensive. This should NOT mean getting free damage. It should mean stunning your opponent or depleting their stamina enough that they have no choice but to defend themselves because they wouldn't have time to attack before they got attacked.
    I agree 100%. THIS is how parries should function.
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  6. #16
    feinting counters a hard defense. if i see a enemy parrying me non stop i feint then if they parry there stuck in a heavy attack for me to parry there are ways around it may not be easy but a problem? i dont think so.
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  7. #17
    Originally Posted by Redulz Go to original post
    feinting counters a hard defense. if i see a enemy parrying me non stop i feint then if they parry there stuck in a heavy attack for me to parry there are ways around it may not be easy but a problem? i dont think so.
    It really doesn't though... If you try to parry an attack that gets feinted, all you have to do is feint your own heavy attack to go back to blocking.
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  8. #18

    Your Video

    Originally Posted by Flatlander57 Go to original post
    Defensive play is definitely too powerful.

    As long as you don't attack, you can avoid 99% of all damage by just blocking and countering the guard breaks.
    You could halt a tournament permanently just by making every game a Tie by just blocking the entire game. And there is NOTHING you can do to stop it.

    Classes with Unblockables might have a better chance of doing something, but if you don't have an unblockable attack you are literally useless to a good player.
    https://www.twitch.tv/videos/121546322
    So after watching your linked video you are ether,

    A: purposely attacking the same side the opponent is guarding to try and prove a point and if you did then I'm sorry but your point is a fail.

    or....

    B: You're just really confused on what the left, right and up icons mean.

    IMO though, not that it really matters, your video shows zero effort, zero skill and zero proof to your statement.
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  9. #19

    low level

    You only made this thread cause you don't have skill enough to feint attacks to punish someone playing defensive. People already solved this problem on how to deal with defensive players. There is no reason to change the game to suit lower level play.
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  10. #20
    Originally Posted by GodzBlaze-Qc Go to original post
    Trust me i saw it. 95% of poeple cant pull it ( i only managed to do it once ) but you can and since we have a Amazing P2P systems the slightest delay will make it impossible to do it.

    On the other hand if you play with someone and hes able to do it on every parry + GB then you know he is a cheaters lol


    Only Bot level 3 are able to do it and they wont do it everytime.
    All you were seeing is a GB that was done too late that's all. It's not actually a free GB. Distance to target after parry makes a difference. If you are too far then you won't get the GB during the recovery window of the parry which is when its uncounterable. Some classes can do this better than others and some almost can't at all, which is another reason this is so busted.
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