U talk about 2 hours of playing, no offense but this game is hard and in 2 hours u cant even scrap what all heroes can do and how to counter that effectively.Originally Posted by finnal420 Go to original post
I would very much like to see this clip, I have 200+ matches logged already in the closed and open beta I don't think I once countered or had been countered when Guard breaking after a parryOriginally Posted by GodzBlaze-Qc Go to original post
Defensive play is definitely too powerful.
As long as you don't attack, you can avoid 99% of all damage by just blocking and countering the guard breaks.
You could halt a tournament permanently just by making every game a Tie by just blocking the entire game. And there is NOTHING you can do to stop it.
Classes with Unblockables might have a better chance of doing something, but if you don't have an unblockable attack you are literally useless to a good player.
https://www.twitch.tv/videos/121546322
During my time in the Closed beta I did run into alot of players that would do this and it was hard to counter. After so trial and error i built up my raider to deal high blocking damage. This allowed me to deal a large amount of damage to people who would turtle up. Once they started panicking and dropped their guard i would throw in the raiders unblockable zone attack to keep them confused. If you get a gear piece that increases your blocking damage you will seen players who tend to play extremely defensive being forced into playing offense.Originally Posted by Flatlander57 Go to original post
I agree 100%. THIS is how parries should function.Originally Posted by YOGZULA Go to original post
It really doesn't though... If you try to parry an attack that gets feinted, all you have to do is feint your own heavy attack to go back to blocking.Originally Posted by Redulz Go to original post
So after watching your linked video you are ether,Originally Posted by Flatlander57 Go to original post
A: purposely attacking the same side the opponent is guarding to try and prove a point and if you did then I'm sorry but your point is a fail.
or....
B: You're just really confused on what the left, right and up icons mean.
IMO though, not that it really matters, your video shows zero effort, zero skill and zero proof to your statement.
All you were seeing is a GB that was done too late that's all. It's not actually a free GB. Distance to target after parry makes a difference. If you are too far then you won't get the GB during the recovery window of the parry which is when its uncounterable. Some classes can do this better than others and some almost can't at all, which is another reason this is so busted.Originally Posted by GodzBlaze-Qc Go to original post