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  1. #1

    As a new player coming in, this game has problems.

    Ok, I've played for about six hours right now, and here are some things I've noticed;

    1) The tutorial isn't really shown to you.

    Yeah, you boot up the game and you get put into the Basic Tutorial, but at the end of that there's no indication that there's an Advanced Tutorial. It just says "Continue playing" which implies that you're supposed to just keep attempting the (very) basics. Coupled with the fact that each character plays very differently, and there's no "Hey, go look at the video to learn how to play them" pop-up, it leads to a lot of frustration in how the characters play out.

    For instance, I hated the Conquerer when I started, but now that I know how to actually play them (and that you can charge attacks while blocking), he's probably my favorite class. The information is there, but information you don't know about is useless.

    2) There are no Comeback mechanics.

    Revenge Mode may be a "comeback mechanic" in the sense that it can help you win a duel (or a 1v2/3), but if you're losing the match badly (Say, because you started in the Beta or buy the game Day 1 and are up against people who have played since the Alpha) there's not a damn thing you can do about it. This game lacks a Noob Tube that allows newer players to even attempt to try to win, ESPECIALLY when you can go up against these people who have been playing since Alpha and get stunlocked to death.

    The closest example to this is the Bow for the Orochi or the Crossbow for the Peacekeeper, but there are games you lose so badly that you can't even get to Stage 3 to use it. So we have a game where all these new players can't even hit veterans, get stunlocked to death, and lose time after time. Of course there's going to be frustration.

    And as a lesser Example:

    3) Revenge Mode shouldn't be in this game.

    Look, I know it's supposed to be a anti-gank ability, in that it helps you from being swarmed to death, but this game was A) marketted as a "you can't really go up against more than one person at a time" type of deal, and Revenge is counter intuitive to that, and B) sometimes, especially in situations like the aforementioned "Losing without hope of fighting 1v1" you HAVE to roam as a group ganging up on people. It's the only way you can even hope to win at that point.

    Oh wait, you can't, because there's a Warlord/Conquerer with God Block and Revenge Mode so he never runs out of Stamina and you can't hurt him. yeah, you can try to Guard Break, but he's just going to swat you away with his massive ball and stick.




    If these things aren't changed, this game won't last very long. It's not an issue of "not a good game", it's just that without some form of comeback mechanic/noobtube, veteran players will continue to trounce newcomers and the game will become a ghost town of only the most elite of the elite. Which is a shame, because this game has some massive potential, and the mechanics work very well.


    As an aside, some smaller complaints I have is:

    1) Do we really need to have to watch the intro/outro every single time? It was cool the first time, but after the..... sixth game in a row it just felt tedious.
    2) Would love to be able to move my Health/Stamina up to where it is in Dark Souls. 1st Souls Problems, but I'm too used to glancing up there to check and see if I have stamina to do something and it's throwing me off.
    3) Gender Locked classes, what? Makes perfect sense for the Valkyre, but why does a two dagger knight or a spear using samurai have to be female only, and since we're already disregarding historical accuracy in having female knights in the first place (sorry ladies), why is the Warlord male only? This is some PC ********.
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  2. #2
    I mean this in the nicest possible way, and I know your opinion is shared by many new players, but your attitude is whats wrong with gaming in general, and its why so many of us see this game as a breath of fresh air.
    Originally Posted by Slarg232 Go to original post

    2) There are no Comeback mechanics.

    Revenge Mode may be a "comeback mechanic" in the sense that it can help you win a duel (or a 1v2/3), but if you're losing the match badly (Say, because you started in the Beta or buy the game Day 1 and are up against people who have played since the Alpha) there's not a damn thing you can do about it.

    Nothing you can do huh? The entire point of this game is getting better. Its day 1 for you, and there's nothing can you do? Be honest with yourself about why you are losing and how you can improve. That's what you can do. Find out what its like to challenge yourself for once and get better.
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  3. #3
    Originally Posted by Jerkies Go to original post
    I mean this in the nicest possible way, and I know your opinion is shared by many new players, but your attitude is whats wrong with gaming in general, and its why so many of us see this game as a breath of fresh air.

    Nothing you can do huh? The entire point of this game is getting better. Its day 1 for you, and there's nothing can you do? Be honest with yourself about why you are losing and how you can improve. That's what you can do. Find out what its like to challenge yourself for once and get better.
    You my friend is why companies are robbing us blind with terrible buggy products. Stop being part of the problem.
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  4. #4
    I'm a new player as well,and while I share your same frustration in getting owned over and over again(partly because I don't know the game,party because it's my first fighting game) I'm happy that there isn't any kind of noob tube or god mode.Sure,I hated that moment when I charged that conqueror with my PK and I got destroyed completely by his shield charge.Or that moment when that orochi parryed any single stab that I made to him.

    But every time you die in this game,is your fault.You failed to understand the matchup,were too slow to dodge,too predictable....There is a huge learning curve.The good thing is that all this frustration will become pride when you will be able to pull off the full potential of your character,without any kind of help,only because you improved your own skill.
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  5. #5
    teksuo1's Avatar Senior Member
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    the tutorial doesn't cover counter-guard-breaks well enough.when you push X at the right time after someone guard-breaks you (a blue "energy-field" shows up as feedback when successful)
    i've been able to do it in the tutorial a few times but never in an actual match.

    Some opponents have no issue doing it to me though, so it's a L2P issue here

    i assume some players have an elite controller of some sorts with better button placement , i don't understand how someone can be so quick to switch from the analog to the buttons so efficiently without one.

    Guess it's time to think about another investment.
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  6. #6
    Word of advice, just play one class and practice in 1v1s. I never played closed beta/alpha and my conqueror is currently 17. I've been doing a lot better with the reaction times. My win rate is very high. Only thing that I need to work on is counter guard. You'll get the hang of it eventually.
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  7. #7
    There are noob tubes. They're the guard break and the feats and power ups you get.
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  8. #8
    RatedChaotic's Avatar Banned
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    Ya but what game doesnt have problems near or after release. Some games are in their 3rd year and still have problems. Lets just hope UBI stays on top of the bugs/exploits/hacks that most games fail to do. So far I been impressed on how ubi has stepped up to this game reguarding issues than their previous titles. Keep it up UBI. You made a good game here... dont blow it.
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  9. #9
    Originally Posted by Jerkies Go to original post
    I mean this in the nicest possible way, and I know your opinion is shared by many new players, but your attitude is whats wrong with gaming in general, and its why so many of us see this game as a breath of fresh air.

    Nothing you can do huh? The entire point of this game is getting better. Its day 1 for you, and there's nothing can you do? Be honest with yourself about why you are losing and how you can improve. That's what you can do. Find out what its like to challenge yourself for once and get better.

    Sonny, I've played Dark Souls 1-3 (Would have played the **** out of Bloodborne if I had a PS4) for a good 1200 hours or so between the three of them.

    The reason I'm calm enough to point out the flaws of this game instead of saying "It sucks" is because I realize I'm not as good as I could be and that it's a new system I need to learn. It's also why I haven't complained about Balance issues, because I don't know enough about the system to comment on such.

    HOWEVER, nothing excuses a game that's supposed to be "easy to get into, hard to master" having it's tutorials locked behind five menus, nothing excuses Revenge "I Win" mode (The health and damage is fine, the hyper armor needs to go), and nothing excuses joining a game half way in progress so you're not even Renown T1 while you're fighting fully Renowned guys.

    This game is, for all intents and purposes, PVP Souls with it's Stamina Bar and it's general gameplay (Anyone who plays the Souls series will tell you this). But when I join a Fight Club in Dark Souls, I join ready and at the same level as the people i'm going up against. In this game, joining a "fight club" means being SL 80 against an SL 120.

    I've both been able to chainstun people to death and have been chain stunned to death. It's not fun, it's not engaging, and EVERYONE will tell you that the automatic 2-hit combos that you see in DkS III were among the worst additions to that game.




    You can say this game is perfect as is, but you'd be wrong. A Backstab mechanic or something (Where a newer player can easily deal massive damage to a vet with a lucky parry) is DESPERATELY needed, as is the ability for 2-3 people to gang up on one player without them getting hyper armor/Poise up the wazzoo.
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  10. #10
    Originally Posted by Slarg232 Go to original post
    .
    3) Gender Locked classes, what? Makes perfect sense for the Valkyre, but why does a two dagger knight or a spear using samurai have to be female only, and since we're already disregarding historical accuracy in having female knights in the first place (sorry ladies), why is the Warlord male only? This is some PC ********.
    I want to comment on this just because your ignorance is annoying. It says it right in the warrior vid....That nobushi is a female warrior who protects the homes of the warriors while they are away fighting, and the naginata is their weapon of choice. Smh
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