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  1. #11

    Agreed

    ABSOLUTELY YES.

    This was one of the first things that my group discovered as we were playing yesterday.
    There also need to be anti group moves as well. Attacks that chain from enemy to enemy, like when you fight the minions in dominion.
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  2. #12
    Guys, You ever heard about executions?
    I control my character well enough, that if I know I will deal a killing blast I'm not giving him a chance of beeing revived.

    It's hard to revive someone without head...

    But full health after revive could be changed.
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  3. #13
    Originally Posted by Rane256 Go to original post
    There also need to be anti group moves as well. Attacks that chain from enemy to enemy, like when you fight the minions in dominion.
    Zone Strike
    Light Attack + Heavy Attack
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  4. #14
    the 3 second revive we have now, is a complete joke.

    Players who have been revived should start with low hp and stamina.
    And longer time to revive is needed
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  5. #15
    Originally Posted by LovaN. Go to original post
    Thats what im talking about!!!

    WE NEED MORE GUYS TO PUSH THIS ! THAN ITS IMPLEMENTATE IN THE GAME AND THE SKILL GOES UP IN 1 VERSUS 3 OR 4 GUYS! PLS GUYS!! PETITION NOW. ITS VERY IMPORTANT. NO OTHER GAMEMODS OR OTHER **** LIKE CUSTIMUZATIONS. WE NEED A BETTER GAMEPLAY
    But I don't agree. Learn to execute, or learn to pay attention to where the living are going.
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  6. #16
    this thread feels like a mash up of people who cant handle 2 or more people at once, ive had some situations where i was able to beat 3 people, but i needed revenge mode everytime i wont lie about that. However if you get ganged up its not a balance fault, its your teammates fault for failing to keep either their opponent occupied or defeating them.dont blame devs cause your team cant handle the opponent they are assigned too.

    ill also note that even tho i did win some 1v3's i was nearly sweating like a pig in everyone of them and i almost always had to either lure them to a narrow path so they couldnt attack me all at the same time or had to make they were all on one side of me so there was a chance they hit eachother. but a revive system like this will not fix this type of inbalance, it will even favour the dominating team cause they will occupy you while reviving their own teammates.

    thinking one way is bad, you have to look at this from both ways. this isnt a fix, just a way to inbalance the game in favour of the winning team
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  7. #17
    Yes I agree with the revive system being broken. Reviving is way too fast and reviving with 100% HP is honestly ******ed what other game is like that(without having special items that do that) like honestly cmon. Being able to be revived several times is complete bullcrap as well, mainly in the 2v2 brawls you shouldn't be able to revive at all it makes it so unfair. The revive feature is honestly one of my biggest issues with this game and I would love more than anything to see it fixed.
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  8. #18

    Keep it a single revive at 50% hp

    I think a single revive at 50% hp per round is a good compromise between the extremes and the current system. More than that it gets really lame :/
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  9. #19

    !

    Genau das wäre das beste für das Revie.

    Meiner meinung muss auch das Ausdauersystem angepasst werden! 50% mehr kosten und langsamere regeneration sowie viel mehr Strafe im Erschöpfungsmodus!!!
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  10. #20
    Execution and fall kills remedy it. If your team isn't working together and there's is you lose. I didn't have this problem.
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