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  1. #1

    Peacekeeper is absolutely still OP.

    I thought we'd learned from the closed beta. There was a "nerf" that was supposed to happen, and supposedly it did, but it changed absolutely nothing. The Peacekeeper's bleed still does half of your hp, and is nigh uncounterable. She still has more mobility than anyone else, and does more damage than (almost) anyone else. At what cost? Being /MILDLY/ squishy. I'm straight up disappointed. How long are we going to let this ruin the game?
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  2. #2

    L2p

    The peacekeeper's bleeding does not deal half hp, or if you feel like that stop playing assassins since they have low hp pool and because of that you feel like that.

    Totally uncounterable you said... Just learn to counter shieldbreak.. So yep. Pretty much all you have to do is learn what to do against each hero and stop smashing the buttons.
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  3. #3
    Peacekeeper seems to have been massively nerfed from what ive seen poison specialy does hardly any dmg now and it might be my imagination but she seems to be slower in general too.
    shes squishy has short range and has short circular attacks she's not that hard to beat if you take your time. certainly doesn't seem op to me anymore.
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  4. #4
    Peacekeepers grab still does a **** ton of dmg and no it wasn't touched for open beta. Only for that twitch stream with those celebritys.

    That being said, its just rough to fight them but its doable. If you parry one of their attacks, which is ****ing difficult to do, you drain their stamina
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  5. #5
    Let me tell you a little secret, the 3 stabs bleed deal 1.6 Bar in total, that's more or less the same as a Warden Heavy, Peacekeepers bleed is not OP, just really annoying.
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  6. #6
    ReapszD's Avatar Member
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    Peacekeeper feels balanced AF now. The bleed does a bar. Which is not half health. And that's only when she gets her 3 stabs in, there's a bug where most of the time it's 2 stabs and the 3rd gets blocked, and it's a bug because the enemy currently has a broken guard so he can't block those 3 stabs. Just because you are getting wrecked by peacekeeper doesn't mean she needs a nerf again. Learn how to counter her. She has **** for stamina, parry a couple times then go aggressive, it's simple.
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  7. #7
    You know how much it takes to kill an assassin?

    2 ****ing heavy attacks and a light one .

    That's like showing the middle finger ,twice.
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  8. #8
    Originally Posted by Tharrisonne Go to original post
    I thought we'd learned from the closed beta. There was a "nerf" that was supposed to happen, and supposedly it did, but it changed absolutely nothing. The Peacekeeper's bleed still does half of your hp, and is nigh uncounterable. She still has more mobility than anyone else, and does more damage than (almost) anyone else. At what cost? Being /MILDLY/ squishy. I'm straight up disappointed. How long are we going to let this ruin the game?
    Bro how long are you gonna let it ruin YOUR game? PK is incredibly squishy and counter able AF. Is she fast as all hell? Yea. Can all her side attacks, lunge attack, and even her mighty stab be countered? Why also, yes. I main Nobu/Conqueror and have spent 65+ hours each on closed alpha, tech test, and closed beta...she is not ruining the game. YOU are. Learn how to properly counter the guard break that leads into her stab: safe. Corner her so she can't dash around like a spider monkey and overpower her: safe. Learn how to properly parry and most importantly against her FEINT to open her up: safe. She's not OP in my opinion, but she is an absolute pain in the ***...although not nearly as bad as good Nobus or Orochis.
    Stop whining and learn the game bro...just gave you some #notprotipsjustcombatmechanics. You're welcome.
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  9. #9
    Yeah I get smoked on her more often than I win.

    Originally Posted by Gunner11Mendez Go to original post
    Bro how long are you gonna let it ruin YOUR game? PK is incredibly squishy and counter able AF. Is she fast as all hell? Yea. Can all her side attacks, lunge attack, and even her mighty stab be countered? Why also, yes. I main Nobu/Conqueror and have spent 65+ hours each on closed alpha, tech test, and closed beta...she is not ruining the game. YOU are. Learn how to properly counter the guard break that leads into her stab: safe. Corner her so she can't dash around like a spider monkey and overpower her: safe. Learn how to properly parry and most importantly against her FEINT to open her up: safe. She's not OP in my opinion, but she is an absolute pain in the ***...although not nearly as bad as good Nobus or Orochis.
    Stop whining and learn the game bro...just gave you some #notprotipsjustcombatmechanics. You're welcome.
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  10. #10
    Originally Posted by TyrrelDuckard Go to original post
    Yeah no one here is right.
    Bleed is untouched, still deal 1.5+ bars.

    But that's not the problem: she is so fast.
    If you miss the parry, you get hit for 1.5 bars, without the guard break of course.

    A good PK is the toughest opponent in the game (unless you got Warlord or Conqueror) more so than any other, even Nobushi; her attacks are almost the fastest, and she has that damn bleed feint.

    She might not be able to kill you in one combo, but she can slowly chip you: her stamina means nothing considering she can still dodge and block with no change when exhausted.

    Noobs complain of the bleed and thus UBI ignores the real problems ...
    Bump. I still don't think she's OP (my opinion as I main Nobu/Conk), but ya if you miss a parry/block she will mess you up because her speed is stupid good. Try to corner her to shatter her mobility. Thank you for paying attention to her actual kit as I agree her speed is what is so devastating, and I get it she's an assassin, but if I was going to say something was OP on her would be that speed SLIGHTLY. Also, make sure you learn feints against her...opens her up like a $5 whoore.
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