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  1. #81
    I tend to get thrown out when i try to queue, Happens a lot for the first time i try to do so after loading the game. After it seems to work fine. There are issues with Brawl and some other modes where after finishing the rounds i gain 0 xp because it states it had a issue retrieving the data. I simply do not queue for these anymore since it's a waste of time. Hopefully they are able to fix some of these matchmaking connection issue by the data they receive.
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  2. #82
    And there is your main problem. Connection first. Obviously the players ranked higher are the ones with perfect connections not getting cheesed by latency of your setup, otherwise they would be plagued with the issues everyone else is dealing with. The game has become dominated by connection speed rather then skill because of your network setup. Those players that are ranking higher are attacking before everyone else sees it, they are grabbing and guard breaking before you see it. You try to grab someone that is literally melded with your character they are so close and it won't work because on there screen they are a step or two away. A game based on half second reflexes ran on p2p rework is just idiocy. Second, There skill, w/l k/d etc is being effected by the garbage p2p setup. Third, this couldn't be remotely possible. First off you match make before you even select a class???? So how is that taking into account skill? Bullshet. How is a person matched up with a reputation 4 and a gear score of over 100 with a level 1 gear score zero? Your matchmaking system is garbage. Accept it, fix it, or the game dies just like so many of your other titles that had potential and you refused to listen to players.
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  3. #83

    How we can take ubisoft seriously if they dont address serious problems.

    You guys saying that you want this game to succeed and may be get to the pro competitive lvl, and you have great base - great idea, great fight implementation, great graphic. great potential. DO NOT RUIN THIS GAME potential by being cheep in the end, GET A DEDICATED SERVER(at least in most populated areas) and keep polishing and balancing!
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  4. #84
    l3OoOM's Avatar Junior Member
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    Feb 2017
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    Q:

    Q: Are you willing to change from P2P to Dedicated Servers? (1.)

    Q: When will you change from P2P to Dedicated Servers? (2.)
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  5. #85
    Hi Ubisoft! Want to make For Honor go from good to great? Here are some constructive ideas.

    1. Split matchmaking into skill divisions. Division 1 = gear level 0-20, Division 2 = gear level 21-30, etc.
    As of right now the matchmaking algorithm (or lack thereof?) kills game modes like Dominion where Its more common than not that one team of two low-ranked players and two bots have to face off against a team of four players with gear ranks ranging from 50 to over 100.

    2. Add more balanced variations of Dominion and Elimination
    Something that would add to the joy of playing Dominion would be to have an option to turn off revenge mode. Gear level-based matchmaking (see 1.) would solve some of this. You know something is wrong when a low-health PK or Orochi facing a Warlord and a Berserker (1vs2) can go into revenge mode and receive 5-10 clean heavy strikes without going down.

    As for Elimination mode, remove the boosters. They add nothing of value to the gameplay. The consequence of them is that players start the battle by running away from you in order to get as many pickups as possible, and the whole idea of the mode gets lost.

    I still have faith in this game and hope you fix the the more critical issues sooner than later. Although buffing the Valkyrie to be even faster (as mentioned in your recent patch notes) makes me doubtful.

    And lastly, the level 3 bots. I'll just leave that there with no further comment.
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  6. #86
    ON PAPER YOUR CONNECTION LOOKS REALLY COOL! In reality though, it's not the case, lag still persists, system does not recognise blocks or parries, GB is broken. Whenever I'm matched with ppl from Russia or Middle east ( i live in Europe) your FLAWLESS PEER TO PEER FAILS SO BAD. It is sad to know that people are getting paid to come up with ideas such as this. I give you one more month, if no DEDICATED SERVERS - FOR A NORMAL PVP EXPERIENCE - then I go to the bank and do a chargeback. Your risk department ( if u have such a thing and judging by the way you handle things, you don't ) can give you more details on the procedure.

    Not to mention, I don't pay for fiber optics to play with a dial up and lose because this connection favors him. That's a big nono. Maybe u guys tested this connection in LAN and said it's a good idea, but it isn't and I can't believe your Lean Six Sigma black belts are actually white belts.
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  7. #87
    Kueidd's Avatar Junior Member
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    Feb 2017
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    I can't see beyond page 9 of this thread so I'll post here to see what happens
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  8. #88
    Here's the actual network model:

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  9. #89
    GregoryMcFlint's Avatar Member
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    Jan 2017
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    Originally Posted by Slowthrob Go to original post
    Here's the actual network model:


    Was there ever any doubt?

    https://www.youtube.com/watch?v=38sPNZ8QHO4
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  10. #90
    Well, at some point there was hope. Hehe. But I think Ubi should use the right image for informing people.
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