The thing is, in For Honor, any character can kill any character.
I never found any class I couldn't use or couldn't defeat.
So honestly to whine about character changes is pointless.
There are so many ways to win that have nothing to do with the individual moves your class has. It's more about your ability as a player, your positioning, timing, speed. It doesn't matter in the end if youre a viking with a 2-handed axe or a knight with a shield and mace or a samurai with a sword.
TL;DR if you only win because your PK has bleed, please don't buy the game.
Copy past for the last ones who apparently didn't read my last post.
"I agree with most of you guys. Trust me.
I also think PK was op.
The point is I don't like Ubi's politics. I admit I used to play as a PK, but clearly my main was conqueror.
Furthermore, you have to admit that a 3 days beta isn't enough to master and know every character and the way to counter'em. So I think it's normal that most of people've been raging against PK basing on the fact they didn't master the counter-guard.
With some more time people really invested would have learn how to counter and anticipate the PK bleeding. But no way, nerf.
Now another character will be considered op, these are the rules in this kind of game.
What I'm afraid of is -based on what we actually saw- Ubi giving to many attention in the future to all the whingers. And I'm pretty sure, Conqueror will be the next lol.
To sum up, what I really hate and am afraid of is a nerf by nerf politic. I'd prefer people to adapt and get skill BEFORE they cry and ask for a nerf THEN if we see a character is really overrated compare to other, they can nerf a bit.
What isn't the case of the PK imo. As I said, only a counter for every hit was needed."