.....................Things that could possibly be changed.......................
-Changing the switch shoulder button to something that does not bring the player's index finger off the trigger, as this greatly limits one's reaction times in close quarters.
-Increase the aiming speed that one can move while aiming down sights, as it's currently hard to move one's point of aim from one target to another.
-A setting to remove enemy positions (highlighted in orange or purple) from mini map, just have a mini map without any addition information on it.
-More scope/optic options for the machine guns they would benefit from the already existing 4x optics and magnifiers in the game, maybe an ACOG 6x48 as another option.
-Enemy AI being alerted when a helicopter lands nearby.
-Fixing the size of the mini guns they seem to be at the incorrect size by a considerable amount, may not be able to be changed but if possible would be nice they look cartoony at the current size, or just replace them with any of the ones in the line below.
-More mounted guns on cars and machine gun emplacements such as a DShK, and Browning M2 .50, 240b, and PKM.
-Limiting the helicopter response to 1-3 at tops over 10-30min. I spent an hour blowing up attack helicopters that came in every 5-10 seconds that is not good gameplay.
Bolivia does not have any attack helicopters Zero.............................................. .not hundreds per hour, Zero!!! Honestly, would be happy just to get rid of them all togeather as a response vehichle keep one or two on the map that a player can get.
-Increasing the enemy ground vehicle response time, and increasing the time between more enemy cars showing up, as well as decreasing the number of cars in total.
-Suppressors being able to be mounted on the compensator that has teeth to mount a suppressor.
-Change the muzzle flash, it looks ridiculously cartoony.
-Increasing Flashbang effectiveness, think it's not as effective as it should be effects dissipate to quickly .
-30 round mags as standard, 20 round mag as an option but not the default unless the weapon comes with one as standard.
Have the PMAG 40 actually have 40 rounds, and not 50 rounds (this isn't The Division). Use the Magpul PMAG D60 with 60 rounds to replace the 50 round mag, it's allready in the game on one of the special rifles....
....................Things to add into the game......................
-6+ player CO-OP
-Hiding bodies/more stealth components.
-Additional placement markers. Seems each player can place one or two markers in the beta. For the purposes of better coordination/planning for different contingencies the ability for an individual's to place 4-8 markers (four letters) and (four numbers) would help considerably.
-Flashlights with infrared filter to use with night vision.
-Bipod's (possibly the gripod from the last ghost) for some of the guns.
-1-6x and 1-8x power optics like the Leupold Mark 8 CQBSS, or Trijicon Accupower/or Accupoint.
-More clothing slots 8-10
-Saved Weapon loadout's.
-Door Breaching gadgets/mechanics, like opening a door and throwing a grenade/flashbang into the room and closing it right after.
-More clothing, backpacks, plate carriers, and chest rigs. ("Arc'teryx LEAF" clothing backpacks) ("Triple Aught Design" clothing backpacks) ("TYR Tactical" clothing, Huron Hot weather uniform in particular) ("First Spear" plate carriers) ("Mayflower" chest rigs) It would be nice to have some more of the clothing, and gear that those in SOCOM use.
-M81 Woodland Camouflage, the woodland in the game looks a bit off with too much tan.
-IR strobes, Smoke Grenades(40mm, and handheld), Signal Flares, Chem Lights.
-Add Mele Weapons, and melee takedowns. An "RMJ Tactical" tomahawk and "Spartan Blade's" George V-14 Dagger would fit well.
.................................Guns to add....................................
-MK12 Mod 1
-G3
-PTR 91
-HK 51
-FN FAL
-DSA FAL
-AK102 (5.56x45)
-AK104 (7.62x39)
-AK105 (5.45x39)
-RPK 74
-AKS-74u
-9A-91
-VZ-58 (folding stock)
-XM177e2
-HK 416
-HK 416-C
-HK M27 IAR
-MP5 10mm
-Arsenal MG-M1 (7.62x51)
-Arsenal SAM7UF
-MG3
-MK18
-Barrett 240 LW
-Barrett Rec-7 (6.8 SPC)
-Barrett MRAD
-Barrett Fieldcraft (6.5 creedmore)
-Magpul PDR
-Lithgow F90
-Q Honey Badger (2017 model, not the AAC model)
-Glock 17
-Glock 20 (10mm)
-Benelli M4
-Mossberg 500a1
-Remington 870