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  1. #1
    BG-Skech's Avatar Member
    Join Date
    Jan 2017
    Location
    España
    Posts
    35

    My Feedback and wishlist

    Hello Ubi! First of all thank you guys for this game, and the invite to play the closed beta!
    Now my errors and bugs finded in the beta:
    - Destroyed helicopters, rear rotor and tail moves in circle around the rest,goimg underground and comes back!
    - Fly animation stuck when you do a basejump from a high ground , some teammates fly animation was entire game session, fly in cars,fly movement and fly behind and on top of helicopters when they enter!
    - Some trees areas can be passed without colisions on it
    - Teammates and AI gun fire from vehicles , guns are outside of the cars in a meter in air
    -Cars and enemys teleporting when open fire to it at back position or appears from nowhere!

    My wishlist:
    - Less litle bird helicopters on the map, they are everywhere, in small tolwns and vileges,in farms,in bases! Every enemy populated zone have a helicopter please balance the spawn or restrict it to Military Bases and specific locations!
    - Adding a dificulty like the Ghost but for hardcore players like me , without nothing on screen, no hud ,no mini map, no markers just clean screen but for EVERYONE in the server! I remove mine but my friend join me and he have what he whant! Please make it for everyone like the server host! Or new dificulty who automaticly disable everything for everyone!
    -Survival mode or elements, like water and food who needs to be finded and stored to backpacks , plenty of it because is populated country but to be there in case you not eat or dring lomg time you get negative effects, by degidratation and starving (blurry screen, hard aiming, slow run ,ect ect)
    -More and better Command menu for Player teammates like (follow me, need extract, flank left/right, and individual orders by name of player)
    -Wind bullet and fly fhisics affected in havy tunder storms
    -Random enemy patrols in wild areas (hils,forests,and roads)
    - Future DLCs who EXPAND the game with more side missions, and quests and expanding the map!
    - Ability to your Computer Team mates to Stay where you tell to stay and not teleport to you! (i leave him at 200m outside of Fob Armadillo and enter silently cleaning it slowly and when the enemy detects me my AI spawns from nowhere jumping obstacles front of me and the enemys! Is annoying and confusing sometimes!
    - Show the Ping Conection info in lobby over the players in the session!
    - The host of the server to be able to kick a player without voting! (vote start option for others only)
    - Carryng a dead or knocked down enemy body !
    - A litle long day/night cicle
    - More customization face paints and tatoos
    - Better and realistic car damage if you crash or offroad , (is strange how ofroady the Lambo is)
    - FOV customization for first person and 3d person view!
    - FIRST PERSON ONLY view but better not like the aiming one!
    -Vehicle FUEL USEGE and better handling


    Sorry for my bad English and i know some things are imposible to do others many not agree with me , but also have a really Hardcore Players like me and we whant Realistic game aproach, for this we looking for options for us! The arcade game market is 95%
    (Playstation 4 Pro im a BG-Skech)
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  2. #2
    Hello,
    Here is my review of the Closed Beta. It took me time to assemble it a in a cohesive manner and to feature some pictures.
    [Updated]Full review link with pictures : https://docs.google.com/document/d/1...it?usp=sharing

    The Gameplay :

    General Smoothness : There is something slow about the game, the animation seems to be re-started the whole “animation” even if we stopped or re-trigger them half-way (for example “aiming” “double-tap”). What I mean is look how BF, CoD and even Rainbow Six manage to do, it’s smooth transition between aiming,moving, crouching but also going forth and back between the three.
    Movement : It’s nice to be able to climb things up. But some objects were like not programmed for being climbed up even if they could. For example stacking a car next to a trailer, climbing on the car but unable to do so on the trailer even if the height is obviously low enough. I lost a super helicopter that way (landed on a roof). Look at Assassin’s Creed, Watch Dogs or even Prince of Persia. See image below to see the point of ot being able to climb low objects:


    The Weapons : Pretty comfortable to use. Again it’s not completely smooth. The angular speed, the linear rotation, it’s coefficient and the zooming action are not good. The reloading animation always show a complete “empty” reload, it’s inaccurate. However there are many weapons and even some special signature remixed editions. Nice touch for collectibles. It would be great to have more through updates though. Far Cry 2 had the weapons wearing out, since Wildlands features a similar “cosmetic” system, it would be nice to add that feature to the game, as a difficulty setting at least.

    The Storyline and Characters :

    Main plot : The story seems like a remix of Just Cause : liberating the people and dealing with mafia but more serious. But beware not to make dump plot twist, or linking everything in a comic or worse rushed manner. Like when we liberate the first hostage and how it looks everybody knows where to look for from the start. It’s basically a run to the mission icons, and not exploration and “espionnage”, “over-watching”, “scouting” and so on.
    You should inspire yourself of what Ubisoft did with Splinter Cell, 1 up to Conviction, and Far Cry 2 : it was a long story, but worth it if you dig, about colonialism (with weapons dealer) oppression and survivalism of civils in a war torn country and poverty. There was some real compassion about it.Also take example of some other Ubisoft Assassin’s Creed or RPG products (Mass Effect 1, Planescape, Oddworld (for the exploitation, slaughter and slavery part, which is deeply touching) or ACI and II

    Background : It’s a nice touch you included many extra as documents, audio notes and so on. Beware not to make it too goofy : For example the radio public announcements where they openly torture someone is a bit off (unrealistic and unpleasant). Watch Dogs 1&2 is a good start.
    Also the audio note from Il Yuri where they talk about the dead’s men “bonner-banana” is really awkward, it brings nothing to the story or the characters and is absolutely unbelievable that such a moment could have been recorded (plot-wise)

    Extra :
    Karen, she doesn’t look so credible. She lacks a proper feminine look. Overhaul her aspect and up her sex-ody and mind appeal is a start, I mean it feels inconsistent, and the voice is kind of decaled.
    Rebel leader : What’s up with his goofy looks, what he wears on his head. He doesn’t portray a real leader look or charism.

    The Visuals (Graphics) :

    Assets : They are pretty detailed, focus has been put even into small details, it really pushes it like a cinematic game. For some reason, one first person mode it doesn’t feel as detailed, at least one consoles. Many objects are not present or almost random. (A microwave oven and a PC next to each other with an oil tank ??)

    Textures : The clothes textures are incredibly detailed having that much gear, and some are even licensed. It’s a great step toward customization. Reminds me of your RB6: Vegas 2 customization model.

    Damage model : The soft body physics, and deformation is nice. The vehicles, especially the cars get dirty. I really appreciate that air vehicles doesn’t easily just explode just like that after a collision like Just Cause. It was too easy to die because of a little touch, which is a simple way to get away and no to deal with something more realistic like GTA V
    The Environment :

    Map : Feels like Just Cause again. Lots of military units and Santa Blanca’s cruising around mainly. But military bases are everywhere, and buildings resemble too much in towns. Being able to enter in flats, buildings and other landmarks add a lot of immersion and integrates well with that “wholeness”. Add more rocks instead of terra-forming the cliffs, maybe some caves.

    Exploring : The impression of greatness is great. I wonder if you did something to make a great feel if one goes on hiking/bouldering the whole map (everything on foot-walking). Watch out on that blur (depth of field) effect, which make things looks distant but they are in fact way closer. It’s gives false perspective. One should stretch the terrain of the map so it actually takes longer to reach sights and spots
    Assets : Very good overall, nice terrain, the cities feels like villages. Buildings are ok quality but like said before they need some interior refinement.


    The Vehicles

    Cars : Great Off-roading and climbing capabilities, it really feels great to drive off-road, although a bit on the arcade-unrealistic side. Why don’t you use The Crew, Watch Dogs, Trials or even Driver’s physics to handle the vehicle simulation.
    The steering of the vehicles is horrible, it’s not only a lag issue, the actual steering persist even when we release the joystick. Like we do an aborted move with the controller, but in-game the car actually still does the whole steering. Very imprecise and reflexes unfriendly.

    Variety : In general I do not find vehicles to be that varied. Land vehicles represent a diverse group. It’s nice to have variation in both civilian (trim levels, motors) and military vehicles. I find however lacking of diversity among the same group. There is “only one” SUV, Sedan, Jeep, Station Wagon, and so on. There are few boats and large ships though and it seriously needs an improvement considering how much rivers and lakes Bolivia has.

    Helicopter : This has been said many times, but the controls must be unlocked. We have to have roll, yaw, pitch in order to maneuver aircrafts properly and adjust movements. Also an helicopter is able to climb up as we push forward (to a greater extent to what it actually is capable of). A hook system to grab objects and drop will add a layer of tactics.

    Planes : Same as above, plus more aircraft and bigger ones would be appreciated. Some as big as that we could fit vehicles in them. Still the map as to feel “greater” and “expanded” as it is. I mean the feeling of travelling, since planes should offer nice vistas.
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