Well I think many people will be happy about the nerfs that don't like or play these classes. As for me I loves these type of classes and they were my mains and lots of fun. I may test them out a little but maybe its time to main a different class. I haven't met too many publishers that get the nerf right after the community complains without doing controlled testing on the classes. I would be surprised if Ubisoft would of had the time to achieve this successfully within the short time period they have had. RIP PK, Nobushi and Warload![]()
Except WL has been grossly OP since the technical test in december and personally I think they shoulda nerfed a couple more things on him too. PK well the damage was a little excessive though maybe nerfed a little too hard. Shoulda just made it easier to block the stabs. But if that one nerf was enough for PK mains to stop playing her then I think that makes it pretty apparent why it should have been nerfed even though anyone who can tech GB's probably had little issue with it. Nobushi even get nerfed?
Oh my god... seriously people? The game isnt even out yet. Its not a nerf if it has yet to be released - you were merely abusing the unfinished mechanics in the testing phase of development.
We want... and expect game devs to change problem areas BEFORE a game is released. This means less adjustment in a live environment. If the stats (that ubi sees) clearly showed Peacekeeper with too high a win ratio, and identified that certain moves were doing too much damage, that is entirely within their discretion to change them appropriately.
Please calm down a little and be a bit more rational about these things.
Does anyone have an actual list of the latest nerfs?
I've only found this which covers Warlord and Peacekeeper. It seems reasonable.
But what was nerfed with Nobushi?
Originally Posted by DrExtrem Go to original post
Hmmmmm..... ok I will bite. What empirical data are you talking about that they used and how did they use this data in determining how much to nerf each class without making the class useless? I think only testing these classes in open Beta we will be able to know for sure. I have seen this before in many other games where people cry about a specific class on a forum and the publisher applies a nerf and makes that class useless in the balance of the whole game because the nerfs have not been properly tested. Hope this is not the case with Ubisoft but I guess there will be ongoing adjusting of all the classes. As for me I am going to still play the class I like most I just like those style of classes (assassins, hybrids). At least when I win no one will be able to say .... OP OP OP waa waa waa ;-)