🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Dev guide for fixing GRW. Why they should delay this game.

    I’ll start off by saying the game is fantastic the map is huge, tons of content and the landscape is vast and beautiful. I like that a headshot was a headshot and a kill regardless of the strength of the enemy, and I enjoyed the customization of the character and weapons I hope there's a lot more in the final game.
    However, me, and a lot of other ppl, really love this game and want it to be the best so it’s frustrating seeing a game with so much potential feel unfinished when it’s about to be released.

    I get it, it's one of your biggest maps, but GTA 5 was also created in 4 years but your map is almost 3 times the size of theirs. You need at least one more year or else you're going to lose a lot of sales.


    Here's are some of the best ideas gathered and what you can do in 1 year:

    Drones:
    • Should only show "last known position" of enemy unless the drone stays in the air and keeps eyes on a target as long as the battery lasts. When the drones run out of battery they land somewhere and you have to pick them up to recharge it OR the drone returns to play when the battery is in a critical state. Permanent location of enemies feels like wallhacking.


    AI
    • Allow custom outfits
    • Allow each member to have different loadouts (e.g. sniper, support, heavy, rush, etc.)
    • If stealth allow AI to ask us which target they should take out if they have an open shot on one or a few.


    Stealth
    • There should be different detection rates between the surrounding environment and the clothes you wear (i.e. the more you match your environment the slower the detection and closer you can get.)
    • Add melee weapons such as knives that can also be used for stealth kills.


    Gunfights
    • Ability to evacuate civilians during a firefight. There should be times where the enemy holds a civilian at gunpoint or uses them as a body shield and you fail if you kill the civilian. We should have an objective within the firefight to evacuate civilians and make sure they’re protected in a firefight or tell them to get down.
    • Fix the cover system. Just copy the Divisions cover system and you’ll be fine.
    • Add ability to move dead bodies.
    • Bodies should not disappear or not so quickly.
    • If one person gets detected, the whole team shouldn’t automatically be detected.
    • You should be able to break line of sight if spotted and enemies scout last known area.
    • Add +100 kill scores and streaks when killing enemies, and +150 for stealth kills, bonus +25 for headshot kills.
    • Add notification for kill streaks and longest shot.
    • Add ability to breach doors and take out enemies, or throw in a frag or flashbang and close the door.


    Weapons
    • Bullet velocity needs to be a little faster.
    • Mag size of ARs and SMGs are way too small.
    • Add smoke grenades.


    Enemies
    • Enemy numbers and difficulty should be scaled to the number of ppl on the squad.


    Driving
    • You’re tired of hearing how bad it is, just copy GTA 5 controls.
    • Allow driving in first person
    • Option to autodrive, where an AI takes the wheel or we can autodrive and use a sidearm to fire with if need be.


    Helicopter
    • You’re tired of hearing how bad it is, just copy GTA 5 controls.
    • Needs crosshairs to shoot.
    • Add fast roping from helicopter


    Lobby
    • If playing with a partial squad, have option to fill the other spots with AI and make one person leader of them or assign which members have control of each.


    Movement
    • Stay crouched if you were crouched before jumping over a wall.
    • Animation after revived is too slow and player should have the ability to stay crouched and not just automatically stand.


    Death
    • When you’re down add ability to move camera and switch to other players view.
    • Some weapons should remove body parts, especially if you down an enemy with a mounted gun


    Environment
    • In-game clock and ability to "sleep" and fast forward time to choose to approach a mission in the day or night.
    • An option to toggle "weather affect on player", which is wearing appropriate attire for the environment should deteriorate or normalize our stamina and response time. (e.g. wear warm attire in snowy climate)


    Map
    • Grey out undiscovered areas of the map to encourage people to explore.
    • Add option to use mini-map only for gps navigation without enemy locations for those who want more realism.
    • Tacmap needs grids and coordinate system: x-y coordinates, altitude, village name, mountain, river, bridge, and street names.


    Graphics
    • Enemy gunfire looks like paper
    • Add more colour and depth to explosions
    • Blood spray and puffs should be more detailed
    • Add bullet holes like Division
    • Burnt enemies from explosions should be more detailed


    Sounds
    • Explosions sound hollow


    Exploration
    • Intel should reveal general area of items to be tagged and weapon caches. It shouldn’t reveal pin point location, we should have to discover this for ourselves.
    • If we find a weapon cache, we should have to extract it to send it back to our base. In that time enemies we’ll be aware of our location and we’d have to defend it.



    And this is just some of the main suggestions most people have. Ubi devs I know it’s been 4 years in the work and one of the biggest maps, but something this size and has this much potential deserves more polishing so all those years will be worth it. Most ppl are frustrated because they see how much potential this game has and if we get something that doesn’t feel finished we’ll be disappointed and you’ll lose money. There’ll be no winners. If you guys delay this game release for another 6 months to a year I’m sure the whole community would not mind at all, in fact, they’d probably be more happy you’re listening to them and see your efforts to give them the best experience. Hope you guys listen.

    Let me know what you guys think of the list!

    Edit: Took out weapon categories (e.g. common, rare, legendary, etc.) as ppl noted it's not a looter so it wouldn't be appropriate for this game type.
     5 people found this helpful
    Share this post

  2. #2
    For the most part there is some good feedback here. Good job organizing it.
     1 people found this helpful
    Share this post

  3. #3
    ftexpt's Avatar Junior Member
    Join Date
    Mar 2016
    Location
    Portugal
    Posts
    3
    I think slickspidey is right in most of the things: I just disagree with the The Division weapons categories (a gun is a gun doesn't need to have special attributes, the shooter is the one that makes the difference and it's always possible to upgrade the guns with better parts).
    Even if its impossible to work on all of his suggestions you should at least deal with the drone spotting and the ability to have infinite drones: that's just pathetic! Not to mention the driving/flying...
    Make the game more challenging by allowing players to choose from the current state of things and some of the suggestions above, not only by add more and tougher targets!

    I think this could be an awesome game, I tried the Beta and I definitely would buy it IF some of the issues addressed on slickspidey's list would be considered.
     1 people found this helpful
    Share this post

  4. #4
    Excellent critique slickspidey, well done! We all know this game is FAR from polished, so please Devs, take note.
    Personally, I agree with most of slickspidey's points & will add that as just another new shooter, this has great potential, but as the latest edition to the Ghost Recon franchise, this really sucks. in all previous GR games, I've felt like a professional but in this one, I felt like an amateur with cheap, low grade equipment, even at level 6!
    This has good potential as a hybrid Far Cry/GTA/Shooter, but it's not a worthy edition to the Ghost Recon stable.
     1 people found this helpful
    Share this post

  5. #5
    Besides from the legendary **** with weapons. This list is insanely well thought out. Its basically right on point on everything.
     1 people found this helpful
    Share this post

  6. #6
    (Screams of the top of lungs Great feedback right here Ubisoft !!!

    Seriously agree with everything on this list. I would rather wait another year for this game to have all of this fixed/implemented. Its such a shame to release this game after 4 years and not have those i's dotted. Ubisoft pleaseeee
     1 people found this helpful
    Share this post

  7. #7
    ThePollie's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    1,158
    The door-breaching seems nice, but honestly, I think I saw two doors during the entire Beta. Otherwise, every building was either entirely opened or the door wasn't interactable.
     1 people found this helpful
    Share this post

  8. #8
    Only about 12 months worth of work here lol
     1 people found this helpful
    Share this post

  9. #9
    Well it is very well thought out, but lets be reasonable. There's no reason to delay this game. I think it went exceptionally well for a closed Beta, and maybe a few things going on, but quite frankly, i was pleasantly surprised. I have a feeling, if this goes to Open Beta, like The Division, the floodgates are going to open.

    With that game, i knew nothing about it, and did not sign up for the closed Beta. But when i played the open Beta, the game could not come soon enough, and actually pre ordered a game i had no intention of even buying. I think the same is going t happen here for many people.

    The graphics are stunning, the frame rates pretty damn good for an open world game at closed beta phase (PS4), and just VERY fun to play. The only critique i would have, is that it's NOT Ghost Recon. Ghost Recon was a Special Forces military unit, in a very tactical game. This looks pretty much like The Division/ GTA rolled up into one.

    And so as far the "AI Customization", i think that's a great point, in that i would want my Squad to be dressed up like i am, in making the squad uniform, instead of looking like they're going to a nightclub. But other than that, i'm just bummed i now have to wait a month to get this game, and so, although some great points, delaying i would think is out of the question in a case like this. You delay a game because it's broke, which this certainly is not.
     1 people found this helpful
    Share this post

  10. #10
    ThePollie's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    1,158
    And there is the problem. It IS a Ghost Recon game. If they had just titled it "Wildlands", I'd be able to overlook most of this game's flaws. But they put Ghost Recon in the title and that holds it to a certain standard. They did the same thing with Rainbow6 when they made Siege.
     1 people found this helpful
    Share this post