I have to say the game is just average, from my knowledge of Ghost Recon its supposed to be a tactical shooter, well i guess i must have missed it, i played with a few people and it was interesting to see different play styles, and the only time it got interesting is when one group killed a few and then went off looting without finishing the mission, leaving two of us in a constant fire fit with waves of cars bringing new people o shoot, the rest was easy with no need to do anything except go in shoot the ncps do the challange and go.

The map is beautiful, its really impressive to look at especially when your in the chopper or plan, but in make it realistic it also makes it a pain to drive cross country. and even walking is a pain.

Swaning in on team mates is rubbish, you spawn 200 meters away in the same point regardless ofwho you selected, and generally at a point you can't return to the mission from, eg at the bottom of a near by cliff.

Where has the ubisoft cover system gone? i spent a lot of time, jumping over my cover, and face down in the dirt instead of jumping over fences, you can't hid behind a container and shoot out, tactical shooter with no cover system seems odd,more so since the ubi cover system in watchdog and the division is amazing.

Missions are bland

AI is rubbish

need to think is zero

ability system is meh, i mean a team based tactical shooter and u have to unlock abilities for the team, get into a 2 person car and 2 ai look like they have been stumped by complex maths.

the game is just average it does nothing well enough except the look of the map, games like GTA (and i don't like the game) do just about everything so much better, it feels like its been 4 years spent on map design and 5 minutes on everything else, i got bored quickly, the only thing was having a laugh with friends and we ran out of things to do quickly, lets also face it this wasn't a beta at best it was a stress test to late to change much now.

Certainly not woth the £55 xbox price tag