Some issues I noticed in the beta:
If you carry an unlocked weapon and pick up an enemy drop your equipped weapon isn't dropped so you can't pick it back up if the enemy weapon is a downgrade. Also there is no telling what properties the enemy weapon has. Would be nice to get a comaprison tooltip to know if it is worth swapping.
If you change your loadout at an ammo box any enemy weapon you swap will be dropped right on or next to the box and will override the "get ammo" command, making it impossible to grab ammo.
Weapon accessory unlocks could use some info showing what kind of weapon they are for. I found a visor upgrade but was unable to enter gunsmith/weapon edit with any of my weapons. No idea whatweapon it was for. No idea why I can't enter gunsmith, should be able to even if I have no matching accessories yet.
Disappearing corpses are pretty silly in this kind of game.