yea looks fantastic.
too bad the game itself is the most shallow they could've made it. playing it i literally felt like i'm playing a game made for little children. it's so superficial and trivial it might aswell be some mobile game.
this is such a waste of awesome technology (landscapes/terrain rendering). there aren't even enemy patrols spawning "in the wild" but only at locations. that makes all this terrain literally just eye candy when there could've been great mid to long range engagements all over the place in all kinds of varied terrain.
makes sense thoguh when you look at how bad the AI is.
Yeah, felt exactly the same. I wrote extensively about my gripes with GRW on 2nd Beta day already, but topics always get "moved".Originally Posted by WonkyWiller Go to original post
Biggest tactical hi speed lo drag feeling in GRW for me, after clearing everything on Ghost, was taking these images and pretending these are my operators in a modern, tactical game.![]()