After playing the beta, here are my recommendations

-Definitely need some work on audio. Some birds are way too loud, livestock is quiet. When driving in the rain, the sound effects of the tires treading through the water on paved areas is too loud. Those just need volume adjustments. The following needs more than just volume. Grenades sound the same no matter how far or near. Same with teammates tagging rebel supplies. It's a range issue.

-There should be an ear ringing effect for players too close to an explosion

-Lose the blast area graphic for incoming and deploying grenades. It's not a challenge in the game if you are aware of being in the red glowing blast radius. All you need is the sound affect of a grenade landing near you. Seriously, delete the blast radius notification!

-The order issuing wheel seems clumsy. Having to push X to confirm the order or rebel request is a big part of it. It would be far better to open the wheel, highlight the order or request, then release the order wheel button.

-Mission reply should have a little more value than just trying out a new method of attack. There should be some reward or have the weapons cache restock with a new gun, gun smith part, gun camo, clothing item, clothing item camo or color.

-It's already been said, and I agree, missions are a bit too easy. Especially the last mission. As someone in the military, I really understand some take downs are easier than others, but as a gamer, the last mission in the beta was unsatisfying. Either due to the boss in the hunting lodge having a lack of security (no outside patrols), or there needed to be a challenge of taking one of the high value targets alive.

On the plus side, this is visually a great game and the freedom of how to play it is amazing. Great job! Thank you for allowing me the opportunity to play the closed beta. I can't wait to play the final product!