Originally Posted by
CaptainPwnet
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Berserkers deflect just gives him a free guard break same as parry. Also yeah that vid was a really poor example of anything much less berserker specific stuff.
But now on to the hard truth, in 1v1 vs good players yes berserker is actually quite bad compared to others. The way blocking works with lights and heavies and how parries are in the game he really doesn't have much to utilize to make him effective. But on the other hand zerker when played very well can be good but only if you're willing to accept that he has a high skill cap and generally still won't be as effective as many other classes.
You are also correct in saying feints are his main go to. But also correct that this holds true to many classes.
Zerker really shows how badly balanced the general mechanics in this game are. Blocking and parrying are both too effective and too easy in many situations making offensively tuned characters much less useful. As blocking really isn't difficult same for parries once you get your head in the mindset to do them it really nullifies the usefulness of a lot of character moves and mechanics. The big one being zerker infinite chain/dauntless, which is pretty much useless as far as high lvl play goes. In fact it's beyond useless as you will likely never even see it even if a player wanted to use it at high lvl lol.
Ironically enough atm I would say each of the assassins are low tier or underpowered when it comes to 1v1. The lack of unblockables, much less fast unblockables and decent ways to set up feints together with their generally shorter range attacks makes it pretty tough for them in straight 1v1 at higher skill lvls.
The peacekeeper at least can soft feint any heavy into guard break which is pretty good and her zone attack is quite fast but the other 2 assassins don't even have that much.
Honestly parries especially really unbalance a lot of things in this game. If they were reworked to not guarantee any free damage like they do now and also make them harder to perform then I feel the game would be much more balanced.