1. Fly or drive as loud as you can to about 200m - 150m to your mission/outpost and crash to the nearest tree to stop. (lol)
2. Use your drone to scout, or not, since the minimap will show you where every enemy is in a ~5m radius.
3. Make some noise aka fire a shot to kill a nearby enemy in ~100m-70m distance (silencer on) so they can't spot you (lol), but will come looking without losing its **** and hit the alarm.
4. Prone in every so light grass or bush and shoot everyone that dares to come looking, even up to 5m since they can't see you for whatever reason and won't call for any further help, even if 10+ comrades fall on the same spot. Plus every kill will have stealth bonus.
Or you know, the team AI target marking doesn't require a line of sight, so it is literally using wallhacks. So just wait 30 secs for the CD and kill every one with the drone marking. Often enough they won't give a **** to hit an alarm.
Sometimes the interrogation ****** will flee with a soft alarm, sometimes not.
Much tactics. So Clancy. Wow.
I was playing in the 2nd highest difficulty from the beginning and doubt it would be better for the AI to go all the way up. The AI was my biggest concern since the gameplay trailer release, and yes, it's that dull.
But It's somewhat pretty, I guess. But not "release-gameplay-trailer" pretty. But that's how it goes nowadays it seems.
............ and can I finally get a AAA game with decent aircraft controls? At least give us an "advanced controls" options.
I do enjoy the game to some degree, but on the 2nd highest difficulty it's rather laughable. AI doen't really give you a challenge by flanking or clever positioning, they just use aimbot and you take more dmg from a scorpio from 100m.
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