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  1. #1

    For Honour reminds me of Flight Sims.

    A daft title eh?

    I remember the days of study sims on the pc. The deepest one that I remember was Microprose's F4 Falcon. For those who do not remember it or are too young (it was a few years ago,) Falcon was for me the pinickle of flight games. It used every key about 3 times and a basic joystick. You could buy a F4 Flight Control System and rudders ( these would set you back about £350.00 then!) but unless you were a pilot or played nothing but flight sims the you had a vertical learning curve. People would do nothing but complain. This was wrong that was wrong, this or that was out of place, Evan a screw holding a panel in place! It go so bad the those who put their mind body and soul into their sim just gave up and now there are no study sims being made.

    Now you might ask what has all this got to do with For Honor!

    For Honor is a very complicated sim of martial combat, with 3 of the most thought of periods where edged weapons were the top of the weapon tree. By using Vikings, Knights and Samurai a what if has been made, this is as I have been told in the forums not possible when I have mentioned accuracy? I know! It still doesn't take away from the sim side of the combat.

    I have been saying sim because if you go in with out knowing how your opponent fights you are going to loose unless you have some luck. Button mashing doesn't work either. The tutorial gives you the most basic moves at slow speed so that you can follow and learn. 1v1 PvAI is the best way to learn the game before going PvP.

    The other thing that I have noticed is that the forums have as a whole turned into a bit of a gank fest! The atmosphere is a bit poisonous if you do not agree with some people, especially those whose favourite character is being asked to be toned down instead of being learnt. There are some warrior types that are harder for new comers to fight, but they are fairly common as they are some of the easiest to play with and win. That I feel comes down to balancing and people not learning how to combat them, the trouble happens when newcomers go to the forums and complain. On the 14th we are going to have a lot of newcomers who are expecting a traditional fighting game and are going to have a shock! How we on the forum welcomes them will make or break For Honor.

    Sorry for the waffle, but I love For Honor and think a great job has been done in making a free flowing weapon combat game with 3 diverse combat methods that are split by time and society.
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  2. #2
    sayi50's Avatar Junior Member
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    Jan 2017
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    Agreed and this is exactly why when I get matched up with a beginner and they don't ragequit but actually communicate, I take my time to teach them the basics and their character.

    The community needs a lot of work put in to grow and this falls on FGC and MOBA veterans. Oh but if I see someone being toxic and cursing, I WILL tell them to "git gud". I have no problems against someone pointing their side of the argument calmly but if I see something like "**** all Peacekeeper players, stab is op. Go kill yourselves, scrubs". They are getting the "git gud" treatment.
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