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  1. #1

    What's happening to Reclaimer?

    I'm not really following much of the updates since I don't have the PTS but I keep reading that all current gear sets are essentially getting ****ed.

    I never cared for AB which is probably the one set everyone is focused on.

    I've been using Reclaimer with 2pc Strikers and wondering what's happening to the set and the consumables.

    Also read that the nerfs to each of these sets are because of PvP. My personal favorite set is being nerfed because of a mode I never cared for, I thought it was better suited for PvE to begin with.
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  2. #2
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by Bluefoxx3 Go to original post
    I'm not really following much of the updates since I don't have the PTS but I keep reading that all current gear sets are essentially getting ****ed.

    I never cared for AB which is probably the one set everyone is focused on.

    I've been using Reclaimer with 2pc Strikers and wondering what's happening to the set and the consumables.

    Also read that the nerfs to each of these sets are because of PvP. My personal favorite set is being nerfed because of a mode I never cared for, I thought it was better suited for PvE to begin with.
    They are modifying gear sets. not sure how it will play out. but I expect it won't be in our favor..
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  3. #3
    vvhorus's Avatar Senior Member
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    To recap yesterday's SOTG:

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  4. #4
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  5. #5
    One of my characters is a Reclaimer Healer, and I am trying to understand why these changes are being implemented? Did a group of people complain about Reclaimer set? I did not believe that this set needed to be changed. It did not seem over powered, unless you consider MarcoStyle's approach. Even then I don't believe this set was broken, over-used, or over-powered.

    Seems to me that this set should now be named Supporter, and not Reclaimer if these are the changes to be implemented.
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  6. #6
    Multiple support stations healing will not stack now either, so if you have multiple support station users they need to space themselves out so no overlap otherwise the coverage will be wasted.

    Oh, and if you hadn't noticed your ability to buff a group with water or ammo (Not that the explosive or incendiary ammo actually do anything anymore) is gone
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  7. #7
    Originally Posted by Rend Go to original post
    One of my characters is a Reclaimer Healer, and I am trying to understand why these changes are being implemented? Did a group of people complain about Reclaimer set? I did not believe that this set needed to be changed. It did not seem over powered, unless you consider MarcoStyle's approach. Even then I don't believe this set was broken, over-used, or over-powered.

    Seems to me that this set should now be named Supporter, and not Reclaimer if these are the changes to be implemented.
    It really feels like they are just pushing buttons to see what happens sometimes.....

    You create a set for consumable use, name it as such, and then completely change the whole thing around to have nothing to do with the original idea for no reason whatsoever.

    This support station rendition is obviously the result of the devs watching too many MarcoStyles videos (not your fault Marco. You do great work). They could have made the SEEKR set the support station gear set, but they chose to reclaim the reclaimer.... Coincidence? No.

    The fact that the SEEKR set made it of the drafting table is baffling. Why didn't someone say, "let's make the SEEKR set geared towards the support stations." Instead, they decided to make consumables even more useless than they already are.....and manage to come up with an even worse gear set than the original nomad set in the process.

    Weirdo's.....
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  8. #8
    I forgot I had made this thread and then was suddenly reminded that I made this thread and came to check on it.

    I specifically used Reclaimer to make better use of water and snacks and the fact that the set also acted as a healer. It was a good set to use for PvE. Reclaimer always made Dragon's Nest much easier to do.

    I actually made a suggestion for a medic focused gear set that involved the 4pc using what's now going to be Reclaimers new 4pc without making Reclaimer redundant.

    But whatever. I don't like the change, Reclaimer isn't as versatile anymore.
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  9. #9
    Get used to it man they've destroyed nearly every set for 1.6 in order to ram their silly notion of PVP balance down everyones throat,hence the salty and angry posts this last few weeks...... like you mentioned ruining a set by completely changing its nature......reclaimer ? surely this is a healer set now even that wasn't enough they had to chop it again so it can't stack....why can it not stack ? the DPS firearms PVPers can stack their firepower..... also deadeye was a Marksmans set its been chopped now to be a weak *** sniper set......tactician same nerfed and chopped so it does literally zero fatal damage in PVP with ridiculous cooldowns to boot despite maxing in skillpower........D3FNC...... same, shield is useless now as its health has been chopped along with the unique bonuses it had............

    it's this insane never ending PVP dance they do every patch so called balance....how many times do they have to balance ? every balance just creates more problems leading to the situation we are in now with 1.6 where nearly even gearset is useless in PVP except for high Firearms/dps builds.........instead of improving and strengthening the weak sets they just chop chop chop anything that presents a challenge to this silly PVP dance.......so now in 1.6 we have no counters against max DPS sets..........result another meta forceing everyone to run the same sets in order to compete and stay alive
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  10. #10
    Disturbed59's Avatar Member
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    WTF. I missed this on the patch notes. Why would they change this one? I know it wasn't as powerful as when it was first released but hell, changing it a second time. . . . . I'm really am hating this 1.6 patch more and more. It's seriously messing up my characters.
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