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  1. #1

    Execution animation break

    Hey, i've almost forgot about this issue because of all positive emotions after closed beta.

    One of the deadliest mistakes while fighting alone against multiple enemies were executions. You see, sometimes i was reflexively pushing execute button and while animation was on, i was getting massive damage from other enemies. It's not like a big issue, because i can learn to avoid execution at all in such cases, but i'd say it would be way better if i'd have ability to stop my character from performing execution if i need so.
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  2. #2
    Originally Posted by bsftsfk Go to original post
    Hey, i've almost forgot about this issue because of all positive emotions after closed beta.

    One of the deadliest mistakes while fighting alone against multiple enemies were executions. You see, sometimes i was reflexively pushing execute button and while animation was on, i was getting massive damage from other enemies. It's not like a big issue, because i can learn to avoid execution at all in such cases, but i'd say it would be way better if i'd have ability to stop my character from performing execution if i need so.
    You can. You just have to release the "lock-on" button.
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  3. #3
    seriously? omg, how didn't i do that accidentally even once...
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  4. #4
    It took me some time to realize. lol
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  5. #5
    Did following happen to any one else or was it just latency doing tricks? So atleast 3 times i did get killing blow to enemy and for few frames there was execution avaible but then maybe lag or somethig saved them and it was like they didnt take the last hit?
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  6. #6
    Originally Posted by The Tzeentch Go to original post
    Did following happen to any one else or was it just latency doing tricks? So atleast 3 times i did get killing blow to enemy and for few frames there was execution avaible but then maybe lag or somethig saved them and it was like they didnt take the last hit?
    Holy ****. Same here dude. I thought it was my connection. Omg, thank god there is another one xD
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  7. #7
    Kyoei's Avatar Junior Member
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    Aug 2016
    Posts
    11
    Players should just be invulnerable during executions, because I actually try to execute as a tactic to stop reviving happening... ... and also SOME feats give HP and Sta for an execution... so what's the point if you have to cancel it all the time?
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  8. #8
    Absolitly no invulnerability during executions because it would remove saving friends from geting executed,
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  9. #9
    Kyoei's Avatar Junior Member
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    Aug 2016
    Posts
    11
    If they lost to the point where the enemy was good enough to execute them with an execution animation, it should favour the executioner, not your friend who obviously lost. By saving you mean cheap shotting the victor... very honorable...
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  10. #10
    Originally Posted by Kyoei Go to original post
    If they lost to the point where the enemy was good enough to execute them with an execution animation, it should favour the executioner, not your friend who obviously lost. By saving you mean cheap shotting the victor... very honorable...
    Yes you are right. there is much more honor in watching friend geting decapitated. My mistake.
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