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  1. #41
    Originally Posted by Mr.MokMok Go to original post
    Agree with OP. Dodge attacking is exactly what he needs to be viable in a duel setting. And I think balancing mechanics for duel is the correct approach. If he is a problem in dominion then they can adjust his feats.

    As it is now, conqueror can do nothing against a defensive opponent. His heavy is easily dodged and has no form of poke or harassment without being in GB range.

    He's my main and I love him and his broish ways, but right now he's just a ***** noob stomper against kids who can't dodge.
    Bait their dodge out with heavy feint, counter accordingly. You can also guard break them out of dodge.
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  2. #42
    Originally Posted by dirty trillo Go to original post
    It doesn't matter how you get the guard break, its a free side heavy regardless. High level games become a bit more of a guessing game, as parrying against someone that feints a lot is a bad idea.
    We didn't understand, I ment to say that it's just easy to counter gb.
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