Hello, first of all I would like to thank you for the opportunity to participate in closed beta.
Overall experience was great, I feel some aspects of the game needed more explanation and the minimap war of nations felt very unclear and was probably decided by time of ending in relation to different time zone peaks as the factions were switching power based on who is awake/at work/sleeping. I also had a hard time reading the numbers on minimap as they were not contrasting enough forcing me to stick my nose into monitor.
I am PC player using Xbox controller for this game and it feels great, while lacking in some aspects.
One of the easiest to press controls is unused? (R press) and 1 is used for quick chat (LB) which could be anywhere else. At the same time to guard break X or dodge A, one has to remove thumb from R first- where it homes as it controls direction of attacks and blocks - and it costs valuable time in these split second reactions. Having R press dedicated to guard breaking and LB for dodges would feel the most intuitive to me.
I am aware that experience may vary, so total freedom in remapping the keys or several schemes at least would be win for all probably.
reference:
http://forhonor.wikia.com/wiki/Contr...x_controls.png
Thumbs up and keep up the good work![]()
If the developers will not do as you and many other players using controller say, then every competetive PC player will be playing with mouse and keyboard since it's so much easier to counter guard break with keyboard then with controller as it is now.
That is what I am considering allready.Originally Posted by Bobola Go to original post
There is this "claw grip" with index finger over the face keys which depending on hand size and anatomy might be a solution for some, for others like me it is no option as it is cumbersome, tiresome and painful.
While mouse + kb having its own issues, I feel like it still offers quicker reaction times for everything. Would prefer the controller anyway.