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  1. #51
    Originally Posted by Allyrion8 Go to original post
    He said "near a wall" so clearly they mean a wall slam with guard break. Gb will be countered by a good player but not under certain circumstances such as after parry. Kensei can guarantee heavies with parry-gb. So it's not all light.
    I mean that top tier characters have several ways to punish, kensei only light and heavy attack and they are very slow so only way to play him is def feint. And his zone is so slow and long that almost minnions can punish that, and it suck 75% of your stamina. I love his slow pace and mix ups but he need something more advanced stuff to play him in top tier for now hi is just noob punisher in higher level suck hard
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  2. #52
    Hi parry punish is decent, everything aside this is ultimate garbage.
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  3. #53
    AkenoKobayashi's Avatar Senior Member
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    Kensei, in my opinion, is a great class to play. I made him my second main, if not soon to be the top main. But his light attacks are slow, and the top heavy unblockable is easy to dodge. The Swift Strike is faster than his light side attacks, and honestly, if feints and guardbreaks are required to have good combos then there is something wrong with the moveset of this character. I believe that Lawbringers also complain about the lack of combos, and that dodges and parries are required to even activate his combos.
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  4. #54
    Originally Posted by Flyin Japman4 Go to original post
    . I believe that Lawbringers also complain about the lack of combos, and that dodges and parries are required to even activate his combos.
    LB main and I can say that anyone that complains that the lawbringer needs to parry is missing the entire concept of the character, he is the parry god. with that said his kit isn't bad at all, he simply needs a much faster guard switch stance, and possibly an attack speed boost, but that could go very bad. another thing that could make him unique is to allow him to feint later than other characters, in order to effectively bait a parry well.
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