Hi Ubi,
Just posting my thoughts on the customisation and progression.
Your current rewards and customisation system promotes exactly the wrong message for a multiplayer game. That winning your match is not about the skill you posses but the kit you have found instead.
Instantly this reward system favours the "Hard Core" players who have large amounts of free time to grind good gear. New and casual players will be alienated as they are defeated easily by over powered veteran players.
While your RPG style weapon and armour upgrades can have their place in a single player campaign mode within multiplayer you actually move away from fostering any rewards for being skilled at the game.
The most popular multiplayer games going like Overwatch actually give you all the characters from the off with all of the skills unlocked. It becomes a question not of what gear you have but how skilled you are at the game. In the world of PvP you should feel like being more skilled matters.
Remove the stat changes and have the kit in the PvP world purely cosmetic. People like being able to customise their characters with new looks, your current stat changing items will ruin the multiplayer experience.
This ONE feature has put me and all my friends off a day one purchase, we work for a living so we know that we will not be able to compete online at all with the current state of the game.
totaly agreed witch it. the game is cool, untill someone kills me by two or three hits, or 1 vs 1 and he become fury after 5 seconds because of his "great stats". not that type of game, its nonsense. otherwise game could bethe best ubisoft's best game yet.