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  1. #1

    how the F! can I play against the nobushi

    I literally lost evey fight against this class playing with my warden and I played like all day and used every damn combo (or at least tried) and just couldn't do it
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  2. #2
    The Nobushi needs space in order to win, so you'll see them back up everytime you get too close, try to block everything and push them into a corner. Also, they lose stamina pretty quickly if you're able to block the three attack combo, it's not easy, I know, and the last attack must be dodged sideways but with some practice you can get better. I'll be honest, I played Warden too and I was able to win just 3-4 fights against a Nobushi (out of 12 more or less) so yeah...I can't say much more to help you.
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  3. #3
    If you're good at blocking there's very little the Nobushi can do to you
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  4. #4
    Dodging is extremely effective, especially if your character has an attack from a dodge -- such as the Orochi. I've never really had a problem with the Nobushi, but I guess this is the first time people have played with that character, so no one is going to be as familiar with them as they are the previous characters we had already seen in the alpha. even running at them, and rolling sets you up pretty nicely, if you end up just behind them. Just don't let them keep you at a distance. Their bleed effect from the poison is pretty annoying though, if you manage to get tagged.
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  5. #5
    Like the person above said, Sidestep beats Nobushi.
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  6. #6
    my main is nobushi.... the biggest problem is with characters that attack fast like peacekeeper or viking with 2 axes (forgot name sry) i got biggest problems with those two characters .... if u play slow hero then try to push her to the corner this way she is much easier to kill... but in the end it depends on your experience
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  7. #7
    Trokato's Avatar Junior Member
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    Nobushi as long rage, but is pretty weak

    Originally Posted by Jondavila19 Go to original post
    I literally lost evey fight against this class playing with my warden and I played like all day and used every damn combo (or at least tried) and just couldn't do it
    Fighting versus nobushi is not just about spaming combos and that kind of stuff
    Nobushi as long rage, but is pretty weak
    I am allways playing with the orochi (my personal favorite)
    you just need to counter-attack a lot, light and fast using storm rush and skills like that to dodge and counter attack
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  8. #8
    Sken_Glyph_'s Avatar Member
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    Originally Posted by mozis666 Go to original post
    my main is nobushi.... the biggest problem is with characters that attack fast like peacekeeper or viking with 2 axes (forgot name sry) i got biggest problems with those two characters .... if u play slow hero then try to push her to the corner this way she is much easier to kill... but in the end it depends on your experience
    Warden isn't really a slow hero; his Top Light is one of the fastest strikes in the game.

    To the OP:
    I main Warden, and don't typically have undue trouble with the Nobushi. First thing is block, once you learn to block well enough you should be able to drain their stamina when they spam, which comes in handy. Second thing is your Top Light Parry; this parry, which you initiate with the light-strike button instead of the heavy like other parries, gives you an instant, immediate, and unblockable light attack for extra damage (it hits for over 1 bar of health, it's almost as good as the Top Heavy). If that hits, you can land a second Top Light, or you can hold the Guard Break button and do a Shoulder Bash.

    The end result of using this is one of the following:

    Nobushi is out of Stamina and dies very easily.
    Nobushi backs off and tries to disengage.
    Nobushi throws a Top attack (Light* or Heavy) and is hit twice for ~1.5 bars of health.
    Nobushi throws a Top attack (Light* or Heavy) and is hit once for 1 bar of health and is now well within your Guard Break range, probably Staggered from the Shoulder Bash.
    *Note: Top Lights can be pretty hard to Parry, but not impossible.

    If they never throw a Top attack, 1)They're smart and know the Warden, and 2) Just use a regular Parry and punish them that way, follow-up attacks usually land after the normal parry.

    I like to do Top Light Parry -> Shoulder Bash -> Top Heavy Cancel* -> Guard Break -> [Some kind of damage, usually Side Heavy] to make sure the Guard Break lands. If they get wise to Top Heavy Cancel -> Guard Break, I switch up to Top Heavy Cancel -> Side Light x2.
    *Note: To do a Heavy Cancel (AKA Feint), hold the Use button at the start of the Heavy attack animation; it's E for PC, idk about consoles.

    Btw, Heavy Cancel -> Guard Break and Heavy Cancel -> Double Light in any direction are great combos, mix them together and it's very hard to defend against you. Double Lights can always be ended with a Shoulder Bash for extra stun or knockback if needed (just be sure not to spam it).


    Edit: Final tip, always default to Top Guard while on the defensive. Most incoming Side strikes are plenty slow enough to block, and it auto-blocks the super fast top strikes like Orochi's Top Light x2, Peacekeeper's Dash Stab, and w/e the super fast Nobushi stab is.
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  9. #9
    First Nobushi strikes are always slow (except Viper retreat). If you block the first one and push through she will run out of space. Now good Nobushi still can try some good tricks but not many of skilled spear ladies out there.
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  10. #10
    get in close and only light attack and constantly change the side you are attacking from.
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