Originally Posted by JugglingCorpses Go to original post
You can get revenge mode in 1v1 which is ridiculous.
You can but some environments dont allow you to realy watch your environment,eg wooden bridge in the woods. You basically just have to back off of it and hope your opponent comes to you
I find environmental kills to be very satisfying. I usually try to lure people to obstacles for a easy kill. If they keep away, then i'll just move on and fight them without environmental assistance. If i see someone who is continuously trying to guard break, i just keep countering with light attacks. Either way, environmental kills are fine.
Thats your own dispreference really. I myself hate environmental hazards but I can understand the strategic element they bring to the game. Makes it so much more dynamic, unpredictable and dangerous.Originally Posted by Tynnsmooth Go to original post
It sounds like your issue is that "one mistake" can mean instant-death.
Honestly I don't mind instant-deaths. Same with when a player attacks you from above (jumps down) and one hits you.
You have to position your enemy in a very specific way, then do a very specific move.
--When you are on a Bridge, you have to be ready for Guard Breaks.
--When you are in a small Hallway, you are less likely to be attacked from the Left or Right because those attacks would hit the walls.
--When you are near a 2nd story, you could be instant-killed from above, so you have to keep aware of enemies on the 2nd floor.
A BIG part of this game's combat is positioning. You need to see who you are up against, and position yourself in a way that you have an advantage.
If you position yourself near a cliff, yes you are in danger of being thrown off, but you also have the change to throw your enemy off the cliff.
It is PERFECTLY FAIR. You choose where to fight, and how to fight.