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  1. #11
    why is everyone complaing about guard breaks. I had no problem countering them. when i am fighting i watch the stupid little icons in the middle of each person, they flash red. guard break is the only shield thing. Instant reaction whenever i see that. and i plan to win, when i am in trouble in a 1v1 i would side step and throw a ***** into spikes or off a ledge idc. I wanna win. stop focusing so hard, if your brain is stopping to identify a red shield as a red shield, you need to practice reacting without thinking. when the game comes out practice with a bot on guard breaking. do it 100 times a day if you need to.
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  2. #12
    if you remove or nerf revenge mode ppl will just flee all the time and it will not be a fighting game anymore but just a runfest strike in the back shtshow, but in brawl or duels, i agree its annoying
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  3. #13
    Originally Posted by I_am_a_robot Go to original post
    if you remove or nerf revenge mode ppl will just flee all the time and it will not be a fighting game anymore but just a runfest strike in the back shtshow, but in brawl or duels, i agree its annoying
    Well I am not talking about dominion mode, there it is ok. But no place for revenge in 1v1. It is like instant win! And for 2v2, you can't really run away, and if you somehow manage to run, maps are not that big and it is easy to catch you when both of your opponents are alive.

    For me revenge mode is something that gives you some hope when you are outnumbered, it is not 100% that you will survive but still some help.
    Problem is that when you kill 2 players in 4v4, because of revenge mode, nothing will happens. Atleast nothing serious, you will get your zone, gain some points but the game goes on. So it is OK to have revenge mode that strong in 4v4.
    But if you kill 2 players in 2v2 because of revenge mode, you will win the match and that is the problem.
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  4. #14
    I think messing around with the actual guard break -> throw would massively unbalance the characters as they are, I'd be very wary of that.

    I also enjoy the danger of instant death in duels, it makes those areas play very differently, and the variety is good.

    From my perspective, it'd be great to have a way to "tech" the actual environmental death - let us grab a ledge, brace against a spike wall etc. to allow us to convert an instant loss into a severe disadvantage (health damage, locked in ledge recovery, predictable stagger - that sort of thing) which the attacker needs to follow up to convert to a win. It'd deepen the environmental damage game, and provide more things for skilled players to keep in mind.
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  5. #15
    they need to reduce the amount of broken ledges for real
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  6. #16
    Dez_troi_aR's Avatar Senior Member
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    Originally Posted by helscream91 Go to original post
    why is everyone complaing about guard breaks. I had no problem countering them. when i am fighting i watch the stupid little icons in the middle of each person, they flash red. guard break is the only shield thing. Instant reaction whenever i see that. and i plan to win, when i am in trouble in a 1v1 i would side step and throw a ***** into spikes or off a ledge idc. I wanna win. stop focusing so hard, if your brain is stopping to identify a red shield as a red shield, you need to practice reacting without thinking. when the game comes out practice with a bot on guard breaking. do it 100 times a day if you need to.

    Thats the spirit. I guess if everybody had your mindset, people would be celebrating this game right now, offering some constructive feedback but looking forward to the release, instead of complaining about all classes, mechanics, the gameplay and the lack of boobs.
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  7. #17
    I personally like playing without honor and playing dirty tricks on my enemies. When enemies expect you to play by the rules, then don't. I had a blast playing this game and 70% of my kills we're just enviremental tricks. I even launched 1vs1 and such just to see if I can manage to fight only using envirement. I happened to pulloff 1vs2 fight after my friend was chopped to pieces, just because I ran to a small thin part of the asian bridge with gaps so I could take them 1 by 1 and so I could throw them off the bridge. Yes, I'm rocking throwing range shoulder pads.

    Btw they can't guard break you if you're attacking or rolling so just chain them on bridges and near walls with spikes because most people just spam that guard break and die as they bounce off you
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  8. #18
    Originally Posted by Katsu_san Go to original post
    I think it is ok how the environmental kills are done. What is not done nicely are the maps. For example a thin wooden bridge in the woods. Almost on 70% of map you are able to do environmental kill and that is wrong I believe.
    But the environmental kills are ok and completely fine, I even think that you should be able to fall from a bridge or ledge by your own fault if you run from them, and not to stop because of the invisible wall... It seems so stupid for me.

    So the solution lies in maps reworking.

    What I believe does not belong in 1v1 and 2v2 is revenge mode. For sure not in 1v1 and trust me that I had few duels where I could activate revenge mode.
    And for 2v2 atleast nerf the effect of revenge mode, since if you are good and smart you can do few blocks, activate revenge mode and then pretty easily kill one or even both of your opponents...
    You can get revenge mode in a 1v1 duel?

    As for the environmental kills yes it is a little sad when you achieve it but then as others have said, you need to position yourself not to allow it to happen. It just adds to the pressure and tactics of the game and I for one am all for that!
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  9. #19
    Originally Posted by Dude_of_Valor Go to original post
    You can get revenge mode in a 1v1 duel?

    As for the environmental kills yes it is a little sad when you achieve it but then as others have said, you need to position yourself not to allow it to happen. It just adds to the pressure and tactics of the game and I for one am all for that!
    Im pretty sure you can, just have to be patient enough.
    Btw if you're killed using envirement then it's your fault you wasn't aware enought. You live you learn.
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  10. #20
    Originally Posted by Dude_of_Valor Go to original post
    You can get revenge mode in a 1v1 duel?
    Yes you can. It happened to me few times during last BETA and also here is one youtube video where you can see it too (not my video tho)

    https://www.youtube.com/watch?v=E8Xh...86054815942558
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