1. I love Warden's ability to counter-attack using Top attack when enemy is trying to get you. This is why i feel like Warden would be better, if you'd remove his ability to 100% counter-attack enemy at Top ( because basically enemy won't hit you often using Top attack, knowing you can simply block it and hit him 100% ), and instead give him ability to parry and counter attack in all 3 sides, but only if you manage to strike enemy almost the exact moment when he began his strike ( small time window ).
2. Also i am playing at PC and it feels very odd, when you never know really where is your guard now ( focusing on enemy with eyes ), so it would be easier for me to simply move a mouse and Left-Click when enemy is trying to attack me rather to move it everywhere while your guard side is all messed up.
3. And i feel like Peacekeeper time window, when it attacks me, is sooo tiny. Let's guess that Peacekeeper uses a Dagger, and at short distance it's better than a longsword, but even so i don't feel like i have enough mobility to out-distance Peacekeeper and keep it away. I am not sure how to solve that problem.
Basically, i try to keep Peacekeeper in distance, but i can't. And when Peacekeeper is near to land a dagger strike, time window is so tiny. I guess it should be like that - it does make sense - but unability to keep it effectively at distance makes me sick. How to play it?
Everybody has a playstyle and everybody has their number ( a playstyle they hate to play against) . The warden has a breakfast and it's not just the top down to easy for him if you play him effectively. I met a guy who just had my Nuboshi's number in a match on PlayStation you PC players have the advantage of the keyboard and mouse doing what you tell it to most of the time while the analog controls in this game are clunky. Everybody says the Nobushi is OP, here is the secret, get in her face and stay there or break her, that effective warden props. The peacekeeper , you need to do the opposite keep her at a distance. It's funny everybody says these are OP but they are just as free to chose them and probably either have and we're not effective because they have low armor or cannot. Do the advanced practice, it really helps they go to freemode for a couple of hours to refine your skills. Also look at not only your chosen worries skill set but those of others to see what they can do and what they will be trying to do. I wish people would do this before they start they who is OP and what needs changing. I realize you didn't say anything was OP but just my more educated sense on the matter