🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game

View Poll Results: Who would like to have a faction based bigger game mode, 2 way or 3 way, in big maps?

Voters
144. You may not vote on this poll
  • yes 12vs12 3 or 2 faction warfield

    100 69.44%
  • no 12vs12 3 or 2 faction warfield

    29 20.14%
  • yes 24vs24 3 or 2 faction Warfield

    34 23.61%
  • no 24vs24 3 or 2 faction Warfield

    37 25.69%
  • yes 32vs32 2 faction Warfield

    35 24.31%
  • no 32vs32 2 faction Warfield

    43 29.86%
Multiple Choice Poll.
  1. #11
    i would start with 8 vs 8 before ..maybe we would find that 8 vs is already more than enough on these type of maps
    Share this post

  2. #12
    Originally Posted by AKDagriZ Go to original post
    i would start with 8 vs 8 before ..maybe we would find that 8 vs is already more than enough on these type of maps
    no the idea is a 2 way faction based 12 vs 12 OR a 3 way faction based 8 vs 8 vs 8 on bigger maps...
    Share this post

  3. #13
    looks like 12 vs 12 or 8 vs 8 vs 8 is something people would like to have
    Share this post

  4. #14
    I have a good idea for For Honor mp. You do a 32v32 rush mode. You have 4 zones. The first zone being an open field. The second being in and around a small military outpost. The third in and around a village just outside the castle walls. The fourth is the castle itself. The attacking team has to scale the walls,use catapults or battle rams to knock down the entrance. This would be awesome.
     2 people found this helpful
    Share this post

  5. #15
    Originally Posted by DBLxxShotz Go to original post
    I have a good idea for For Honor mp. You do a 32v32 rush mode. You have 4 zones. The first zone being an open field. The second being in and around a small military outpost. The third in and around a village just outside the castle walls. The fourth is the castle itself. The attacking team has to scale the walls,use catapults or battle rams to knock down the entrance. This would be awesome.
    good idea but lets hope they put a 12vs12 mode or 8 vs 8 vs 8 mode first
    Share this post

  6. #16
    The whole game architecture and combat system is made for 1:1. 2:2 is ok, 4:4 (with more or less 1:1 or 1:2 at a time) is the limit. Mass battles would be a chaotic, headless and stupid hack'n'slay.

    However, three factions at the same time could be interesting (2:2:2 or 3:3:3). With quickly changing roles of allies and enemies.
    Share this post

  7. #17
    If they could add something like that and see how it works. I'm not sure if this game is going to be able to switch out game modes to try what works or not.

    Be interesting if it locked you into classes for your faction.
    Share this post

  8. #18
    if they increased friendly fire damage the ganking wouldn't be as horrid ?
     2 people found this helpful
    Share this post

  9. #19

    Hell yes

    Originally Posted by DBLxxShotz Go to original post
    I have a good idea for For Honor mp. You do a 32v32 rush mode. You have 4 zones. The first zone being an open field. The second being in and around a small military outpost. The third in and around a village just outside the castle walls. The fourth is the castle itself. The attacking team has to scale the walls,use catapults or battle rams to knock down the entrance. This would be awesome.
    I completely agree with this!!! I want WAR!
     2 people found this helpful
    Share this post

  10. #20

    Fight with Honor!!

    Originally Posted by S8Canadian Go to original post
    if they increased friendly fire damage the ganking wouldn't be as horrid ?
    EXACTLY, which is why people must fight WITH HONOR! if your boy is about to die, obviously go in and help. but if both guys are full health, shoot, let them duke it out and go steal a base.
    Share this post