Originally Posted by
matthewreimer
Go to original post
To the developers of For Honor.
First of your game is very well graphicly designed and well done. I enjoy the type of game play that was offered and the different factions do seem very cool. I very much enjoyed the intro cut seen into the game and the music is well done. While I understand that it is right now in Beata form and still need to undergo work. I have run into several problems.
1. The minions I have seen get stuck on random things such as walls, gates, and random objects.
2. While again I understand, this is a Beata version. Why is there only 3 are 4 generic attacks? Also, why is it there is only 1 signify way to kill a minion? Which is always just running the blade threw them and then forcing them off the sword. There needs to be more ways than just this way in killing the minions.
3. Also for the main playable characters, with fighting I go to block the attackers blade with moving the mouse in that direction. Many times, has the indicate signified I was going to block but the character just stood there and let him be hit by the attacker.
4. Also I understand this is a brawler but why no archers? There in the cut seen and in some of the intros into matches. If it supposed to be set in the time of medieval war fare it would makes sense to have some archers and cavalry.
5. Also, I have been killed for no reason at all. After being in a engagement with a (scout assuming that’s what the 2 bladed charter is.) after breaking a engagement and falling back to heal in my own territory I have died without being attacked.
6. Also in cause of being near a cliff and stunned there is no mechanic to recover to avoid being knocked off the side are attacked.
7. The game has had some moments in which it has service errors, connection time outs, and in some cases several hours in which I could not log on. Leaving me at a loading screen to the point I have had to reset my computer.
8. There needs to be a better map system as the current one provided is hard to notice if you are being surrounded by opponents and about to be cornered.
9. The attack indicators need to be bolder due to some cases in which it’s hard to see the indicator while there is so much more going on the screen.
10. I have experienced some lag in which has caused me to lose fights, walk off the side of a cliff, and glitch threw walls.
11. Also the Stamina need to be ether increased are the penalty need to be lowered for a attack. I have been killing minions rather being less then 4 to 5 then when I'm facing down a opponent my stamina is either less then 50 are lower. this needs to be fixed other wise what's the point of having minions to kill if it just drains your stamina rather quickly.
I hope these help you in your efforts to make this a better game. And I’m assuming there will be more game modes in the future. Also, I would like to suggest more icons and a system in which the symbol you chose is displayed one your soldier somehow. Over all the game was well done but I would also like to suggest some sort of a duel mechanic instead of a attack and defend system. And furthermore, the tutorial needs to cover more such as how to do executions, reviving allies, and how to interact with object. I look forward to the future game play and which you all the best of luck in 2017. Thank you