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  1. #41
    Sken_Glyph_'s Avatar Member
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    Jan 2017
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    Originally Posted by fourirons Go to original post
    I am a strong believer that no bleed nerfs/ Peacekeeper/Nobushi nerfs etc. During the beginning of the beta, I played a lot of Orochi which really taught me when and where to dodge. Especially to the back. I've found that every character ( except conquer) can use the back step really effectively. Against the "cheese" picks most of all. Warden is a very good counter to both due to his use of the Warden's advance (which us the one where he parries and then attacks). Step back, wait for the attack, pounce and either step back or do the shoulder bash combo.
    The Warden's Top Light Parry (Crushing Counterstrike) is pretty much the only really good opener besides stamina drain. Feint Top Light Parry will get you stabbed during the Feint, and out of a blind guard, Dodge Shoulderbash will just get you stabbed and the bash will fizzle, or counter-dash Guard Break'ed. Sure, if you counter the counter-dash Guard Break you're in Zone 1 and can start doing work, but there's a lot of risk involved. If Nobushi does her unblockable kick (dunno the name), you can punish there.

    I really don't think she's a truly unfair class though (once you learn to block and parry). I just don't like that feeling when your last bar is all Bleed and you're like, "Guess this match is over. Think I'll back off and defeat emote as I die...", nor watching that Nobushi get final bleed and just run away. Same applies to Peacekeeper.

    If Bleed brought you to 1HP, the Nobushi wouldn't be able to just leave you for dead and you'd still have a fighting chance. Sure, any amount of Block Damage would demolish you in an instant, but you'd at least have that "final stand" feeling. Just one misstep, one landed feeler poke, one point of Block Damage and it's over. That's not much of a nerf to Bleed, but it ends the complaints.
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  2. #42
    Zwerqi's Avatar Member
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    I never played her but i must say she was the hardest enemy i had since she was playable in this Alpha and Beta. She has range, dmg, bleed and you can't even see her attack coming in. She needs a small nerv indeed.
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  3. #43
    Zwerqi's Avatar Member
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    Nerf needed yes

    I never played her in the Alpha or Beta but she was my hardest enemy so far. She has got the range, the dmg and the bleed. AND sometimes you cant even see her attacks coming in. She needs a small nerf indeeed.
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