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  1. #1

    All the samurai need nurfs!

    i have been playing for the last 24 hours give or take and i've noticed that the samurais really need a nurf. i main peacemaker which fine shes a squishy character and all thats fine, but the samurais are far too agile and fast with the amount of damage they do. this really needs fixing. peacemaker could also use a very MINOR buff aside from that they are fine to play just need to make them a tad bit more competitive IMO. also, i know this is closed beta and all, but im sick of being executed from much farther away from where my character stands than where i should be. I've seen where ill be inches away from someone and still get killed via hard hitting/execution and its really bothersome. keep in mind as well i have very fast internet speeds of 300+ down and 20+ up so this isn't an internet issue it has to be an in game issue that isn't fixed in the closed beta. really hope this **** gets fixed and that ubisoft gets their head out of their asses with the samurais. BALANCE IS KEY UBISOFT! THIS IS THE ONLY GAME YOU'VE MANAGED TO GET RIGHT THUS FAR SO FIX THIS ****!
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  2. #2
    Quit calling for nerfs in a Beta. Provide meaningful feedback. Also if you're crying for nerfs this early, you haven't learned to properly combat them. I hate to be the guy that says "git gud" but either sit in duels vs. AI, or go through the advance combat tutorials to learn proper mechanics/movesets.
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  3. #3
    If theres one thing I've noticed is that, for ever class, theres someone out there who thinks that its OP. Thats a pretty good sign.

    Remember when Bastion was called OP in the Overwatch beta?

    EDIT: You should check out Praise the Suns last two gameplay videos. They essentially go like this

    First livestream: "I hate the Peacekeeper, the class just doest fit my style, I'm all about the Orochi."

    Second livestream: "The Peacekeeper is amazing, it fits my style perfectly."
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  4. #4
    Hard to say whats op without a proper ranked mode. Are you losing to a better player, or because the toon is op. How would you know?
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  5. #5

    Crying OP doesn't mean anything...

    They have stats, you know? Winrates and stuff.

    Samurais are very popular due to their lore, but balance wise, even pre-nerfed Samurais were only about 50% winrate in Alpha (Raider was the only OP one).

    Everyone thinks their character is underpowered, it's called ego. You think you should win because you are massively skilled, reality is... You aren't. At least if you are losing to Samurais more than you win, you aren't... Since their winrate was about 50% PRE-NERF in Alpha. I imagine they are a lot lower now.

    I had problem against the easy deflection back in Alpha, so every fight against an Assassin was hard... Now, they are much easier. It feels perfectly balanced because we are essentially playing a game of 50/50 everytime I attack; they can try to deflect and get feinted OR they can block and be safe.

    The storm rush nerf on Orochi is very very effective. Orochis are a lot easier to kill now. Back in Alpha, their only weakness was low life. You had to sneak up on them and hope you kill them in 2-3 hits before they react. Now, you can just 50/50 them and kill them with pure math (essentially, if you perform a 50/50 game with them 6 times, hit 50%, they die, you live because you have more HP).

    Nobushi feels like a bit like a "slower assassin" with a long long range, I agree that they seem hard to play against at first. Once you get used to them though, they are about the same as Orochi.

    Kensei if anything, needs a boost... Lol... He's a free kill every time I catch one alone.

    BTW, it's interesting you say that Samurais need a nerf, whereas I find the strongest Dominion team (imagine if all 4 heroes of the dominion match is from their faction) would be a Knights team. Samurais have weaknesses to exploit. If you ever catch a Orochi not looking at you, he's dead in 2-3 hits (his life is the lowest from observation in how many heavies it take to kill one). If you ever catch a Kensei alone, he's dead (one of the worst duelists).

    Knights on the other hand, it's unexploitable! Conqueror most of all, is BUILT for Dominion. You can sneak up on him, 3v1 him or anything, he can at least survive long enough for his friends to arrive. In a team that communicates, the Conqueror should never die (assuming he gets assistance if in danger). He's basically a tank and cannot be ganked quickly enough. He's ALSO very very damaging so you can't just ignore him in a big melee (if you focus him, he tank for his team... If you avoid him, he wrecks you). Warden is so easy to play and very very "safe". While I am confident a good Orochi or Peacekeeper or Nobushi or Raider can easily 1v1 a Warden, it will not be easy. That's their advantage, you cannot put them in a vastly disadvantaged state; whenever I play vs Vikings or Samurais, I can often pick them out in disadvantaged situations and kill them... I can't vs Warden or Conqueror.
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  6. #6
    Yes there are win rates from past Alphas and Betas,and even if there were win rates for this current one, to think those mean anything to the OP is impossible to say. Are his opponents more skilled than he is and just happen to be using the same toons which in turn makes him think they are OP.

    Is the toon he is maining weak against those particular toons, not a single character can be equal VS all other characters, certain ones will be stronger against specific ones and weaker against others.

    Orochi in alpha had their parry window way to large and they dominated hands down, raiders were always strong and still are if you ask me.

    Nobushi are very weak vs character that have a sidestep attack, but they are rated as "hard" and they really arent that hard to do well with against most classes.

    As a Kensei I would say my 2 worst matchups are Orochi and Raider if the players are skilled obviously.

    Anyways I agree with pretty much everything in your post.


    The_Mensan, I'm assuming you main orochi? Are you on PS4? Care to duel some? If you are skilled I would like to practice vs my 2nd worst matchup, I am around 25-2 in duels but sadly you cant learn much from crushing lesser skilled people, not to try and seem like I think I'm good, not sure how to word this not to seem arrogant, anyways thats not my intention.

    If you are on PS4 add me. xMarshall160.
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  7. #7
    The only Samurai I believe needs some rebalancing is the Nobushi. She is really a pain in the butt because even when you block and parry, the attacks just keep coming. I've found ways to adapt, but this is the only character that can kill me with only several strikes. I'd rather go against a Viking Heavy any day.

    The Nobushi has an incredibly long range, but the issue I have is she is the only character that I can strike while they are mid swing, and they don't stop. A Viking Heavy can get ready for an overhead strike, and I can jab them, and they stop. The Nobushi needs a little rebalancing. Not too much, but enough so that they aren't so invincible.

    And to OP, I main as Peacemaker as well. It's all about going through and doing the practice and learning how to play as her. She is amazing, and really the only character I honestly care about.

    Even going against x3 Samurai and x1 Peacemaker, I did pretty well, and a lot of my kills were in 2v1 or 3v1. Her ability to dodge, block, parry, and make other players bleed out is very important.

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  8. #8

    Unfortunately, no

    Originally Posted by xMarshall160 Go to original post
    Yes there are win rates from past Alphas and Betas,and even if there were win rates for this current one, to think those mean anything to the OP is impossible to say. Are his opponents more skilled than he is and just happen to be using the same toons which in turn makes him think they are OP.

    Is the toon he is maining weak against those particular toons, not a single character can be equal VS all other characters, certain ones will be stronger against specific ones and weaker against others.

    Orochi in alpha had their parry window way to large and they dominated hands down, raiders were always strong and still are if you ask me.

    Nobushi are very weak vs character that have a sidestep attack, but they are rated as "hard" and they really arent that hard to do well with against most classes.

    As a Kensei I would say my 2 worst matchups are Orochi and Raider if the players are skilled obviously.

    Anyways I agree with pretty much everything in your post.


    The_Mensan, I'm assuming you main orochi? Are you on PS4? Care to duel some? If you are skilled I would like to practice vs my 2nd worst matchup, I am around 25-2 in duels but sadly you cant learn much from crushing lesser skilled people, not to try and seem like I think I'm good, not sure how to word this not to seem arrogant, anyways thats not my intention.

    If you are on PS4 add me. xMarshall160.
    I will add you, but I main Raider. I did play Orochi due to personal preference but they are so nerfed after Alpha. I literally feed on them in Dominion now.

    Sneak up to one, two hit, free kill. In duels, they are still somewhat strong, but I no longer have to be as careful against them as I had to in the past due to deflection being tied into the dodge. I can 50/50 them now with heavy/feints if they are passively waiting to deflect. If I 50/50 with an assassin, it will trade positively for me as a Raider so I actually prefer fighting the old "deflect" bot Orochis now.
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  9. #9
    Zhantay's Avatar Senior Member
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    The only reason people are saying Nobushi is OP because they don't have their long range combatant same with the Samurai, they struggle in 4v4 because we don't have our tank to hold the line. Stop saying classe are op when you didn't even put in the time to learn their pattern and counter attack, I'm a prestige 2 Nobushi atm and 1v1 at higher tier is filled with annoying Orochi's and Peacekeepers who have no problem killing me because the orochi can easily get in close and dodge my thrusts and Peacekeepers have that long rangle tracking lunge that happens so fast have no time to block it, that leads to her bleed mechanic or her backflip that knocks you down. You guys whined about the Orochi in the previous beta and now no one can parry with him because the window to parry is almost non existant and bad connections makes it even harder to do.
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  10. #10
    Originally Posted by Helnekromancer Go to original post
    The only reason people are saying Nobushi is OP because they don't have their long range combatant same with the Samurai, they struggle in 4v4 because we don't have our tank to hold the line. Stop saying classe are op when you didn't even put in the time to learn their pattern and counter attack, I'm a prestige 2 Nobushi atm and 1v1 at higher tier is filled with annoying Orochi's and Peacekeepers who have no problem killing me because the orochi can easily get in close and dodge my thrusts and Peacekeepers have that long rangle tracking lunge that happens so fast have no time to block it, that leads to her bleed mechanic or her backflip that knocks you down. You guys whined about the Orochi in the previous beta and now no one can parry with him because the window to parry is almost non existant and bad connections makes it even harder to do.
    I do have to agree with what you are saying. Nobushi I do think needs some attention due to some glaring issues with her capabilities. However, I MUST agree with you that most complaints are due to the lack of education and experience against certain Heroes. As Peacemaker, I've learned how to fight Nobushi, so it's not as bad as it used to be. The range sucks, but getting used to fighting Nobushi makes it much more manageable. My issue with Nobushi is that no matter what, I cannot stop an attack, even if I strike while Nobushi is preparing to hit me. But I get used to it, and learn.

    Tactics are a MUST in this game.

    Legitimate complaints and issues can be addressed with specifics. But blanket statements do come across as whining.
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