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  1. #11
    Seems another odd decison that a game that's supposed to be about stealth and yet we are forced to leave bodies out in the open in plain view for all to see.
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  2. #12
    CoOp_Gordon's Avatar Senior Member
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    PayDay2 is still selling well, despite the dev's best efforts. It wouldn't be anywhere near as successful if it didn't have body bags to hide the victims. Stealth without being able to hide the bodies? What are they on?
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  3. #13
    If they do fix this, which I think is a must, I hope they stop the guards from screaming when you grab them.

    Or at least have the other guards actually hear the scream and investigate.
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  4. #14
    Sp--pyBrown's Avatar Senior Member
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    It seems like you guys are forgetting that this is not a realistic stealth game, this is a GTA adventure shooter with some minimal stealth elements added into the mix. To quote (paraphrased) some of the users I encountered here when I started posting "games evolve, it's time ya fossil move on with the times etc. etc."
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  5. #15
    Hiding bodies in a 3rd person tactical shooter would be moronic. This is not Hitman or MGS.
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  6. #16
    Sp--pyBrown's Avatar Senior Member
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    Originally Posted by BringBackGraw Go to original post
    Hiding bodies in a 3rd person tactical shooter would be moronic. This is not Hitman or MGS.


    Wetlands ain't a tactical shooter, bud. It's a TPV adventure shooter.
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  7. #17
    Originally Posted by BringBackGraw Go to original post
    Hiding bodies in a 3rd person tactical shooter would be moronic. This is not Hitman or MGS.
    Totally, I mean, who on Earth would like more tactical options to improve stealth gameplay in a game called Ghost Recon​?
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  8. #18
    Yeah I always thought Splinter Cell was moronic. Never understood why people would want to hide bodies from the enemy while they were tryin to infiltrate.
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  9. #19
    Originally Posted by EddieNES Go to original post
    Yeah I always thought Splinter Cell was moronic. Never understood why people would want to hide bodies from the enemy while they were tryin to infiltrate.
    So that enemies were not alerted to high state if dead bodies are found.
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  10. #20
    Originally Posted by Flaw3dGenius23 Go to original post
    So that enemies were not alerted to high state if dead bodies are found.
    Oh I know. lol. I found it funny he said a 3rd person tactical shooter hiding bodies was moronic.
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