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  1. #51
    The samurai are always running, like little stupid cowards, always the samurai or the peacekeeper... thats the reason i always wear a +speed armor!
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  2. #52
    I have not experienced any problems with people running away whatsoever.

    • If it's at the middle of the game: good for your team. Your teams score will go crazy. You replenish your health whilst the cowardly fool has to cross all the map to generate some HP. He might aswell run into your teamates on his way.
    • If it's the last man standing coordinate with your team. Be smart. There aren't much ways he can take. Make one guy (preferably a healthy one) chase him while the rest cuts his way off.
    • Profit and remember smiling.


    However I do understand that it can get frustrating, especially if it's a 1v1 at the end of the game.
    A timer could be a simple solution without breaking the games mechanics. Give them 3 minutes or make it a draw. Both sides will only earn 2/3 income of a win. Should make us want to fight.
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  3. #53
    clickityClank's Avatar Junior Member
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    Mar 2016
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    Tucson, Arizona
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    10
    I think maybe if someone is below 50% hp they should run like 5% slower then at 25% hp make it 10$ and at 5% or below make it 15%. Nothing too crazy but something to deal with it. I get that its stratagy for some classes but it does get old, winning a fight and they jsut run away. Especially if you are fighting one of the assassin classes as a heavy class, they run much faster. I know gear is involved with sprinting speed but if they had some sort of wounded running penalty, it would make for much more enjoyable content IMO. Besides that, I LOVE THIS GAMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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