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  1. #101
    Originally Posted by Altair_Snake Go to original post
    I heard from a engineer that they probably won't be able to do it, because it'd require a ton of re-writing.

    It's a huge shame, because P2P really is being problematic. Nevermind the host migration... the big problem is when players with slow connections teleport and ignore hits.
    It actually shouldnt require too much effort, as your really only adding a 9th player that is host every time. problem is, if you have a bad connection regardless, dedicated solution does nothinf for you.
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  2. #102
    Not only this but i got constant errors while trying to start games. then id try to restart it and it would say MM not ready. I would be trying for over a half hour before i got in a game or just quit trying.
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  3. #103
    Not to talk about when the host use to be a rage quitters.
    9 time on 10 the match crash and every progress is lost. Host migration works only sometimes.

    This wont happen with dedicated server.

    It's simple: if Ubi won't this game to last long they HAVE TO give us dedicated server. With P2P a lot of player, like me, will play just till something better working comes out (at the end of the month a good game comes out, useless to say wich. If For Honor will be working 100% for that time i will play both. If it will be still so buggy and crashy then i will leave this game; maybe forever).
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