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View Poll Results: Daily Poll: SAMURAI - Day 1 Balance Impressions!

Voters
504. You may not vote on this poll
  • Kensei is underpowered

    35 6.94%
  • Kensei is overpowered

    10 1.98%
  • Orochi is underpowered

    27 5.36%
  • Orochi is overpowered

    81 16.07%
  • Nobushi is underpowered

    6 1.19%
  • Nobushi is overpowered

    199 39.48%
  • The Samurai balance feels just right!

    146 28.97%
  1. #11

    2 of the samurais

    Orochi and nobushi are both overpowered mainly nobushi with her poison attack and her stance poke
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  2. #12

    orochi is not OP

    People really do need to stop saying orochi is OP. They only complain because they are bad. People just don't like him because he's not like the others where you can see his attack from a mile away. I''ve seen that people who play him learn his moves because you can't just spam with this character, he does not have a lot have health. Going in swinging will not worrk. Timing is everything with this character and now that you can't dodge when getting hit an orochi just gets melted when coming up against 2 enemys. He is a 1v1 character type. When facing him just stand your ground and keep your distance. Don''t make the first move wait for him to swing and just block it. The Raider and the Conqueror can easily kill a orochi, a good Nobushi can defeat him as well by just keeping her distance and using her range to kill him. People just aren't skilled enough yet to fight correctly. when people learn to perry and learn how to use their characters moves then faceing an Orochi will not be that difficult. Also deflecting with the Orochi doesn't always work even when everything is done correctly. Most times you just end up dodging under the blade. Making deflectiing (one of his
    unique moves) useless.
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  3. #13
    Have not played Orachi, only against--that said, I think he is close to balanced, even possibly under powered in the defense department for 4v4.

    HOWEVER, problem is duels. There seems to be a smaller-than-normal timing to parry on his dash attack (I hit it about 50% of the time even when I know it is coming), which is otherwise unblock-able and practically un-dodgable, and leads to spamming. Another 10-15 frames of the flashing red for a 2-3% boost of hp/defense would be nice.
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  4. #14

    Dear God, please read this before changing the Samurai.

    Everyone has been told that the Samurai are overpowered from the pre-alpha. They've gone into the beta expecting this and now nobody sees that they have been balanced- a good knight can defeat samurai just fine, I have played plenty of games to learn this. The only change I wouldn't rightfully contest is if the bleed on Nobushi was slightly reduced in damage- that's understandable. But the Vikings have become the plague of the beta, and you can prove it by looking at the number of vikings being played. Every single game I play has a Raider and a Berserker because they do insane damage and don't seem to run out of stamina. I'm really, really concerned that if Ubisoft takes the public's opinion without checking the figures first then I'll have wasted £36. I can understand losing to Nobushi and Orochi before learning their movesets but familiarising yourselves with their kits makes countering them easier, I promise you.
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  5. #15
    Originally Posted by Dragdritt Go to original post
    Personally I really dislike the chance of deflect for orochi from being blocking at the correct timing to dodging. At least the blocking worked, half the time I dodge (at the "correct" timing) I just get hit like normal...
    I think this is an issue with latency. I definitely have this issue as well, I've all but stopped playing orochi due to the number of times I've been hit while trying to parry an attack with a dodge at the correct time.
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  6. #16
    The P2P character needs a buff, he was lagging too hard. Since he's the only character in the game, I'm not certain why you made two separate posts about non-existent characters. Did you guys make sure to patch your brains too in the most recent "update?"
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  7. #17
    I really wish that the Nobushi didn't have bleed on most attacks. I want to play as her so badly, but I feel so cheap just inflicting bleed every couple of hits.

    In terms of the Orochi, the light counter feels pretty cheap too. You can pull it off on many different attacks and it's unblockable and unavoidable for the opponent.
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  8. #18
    after playing about 10 hours, I feel that all of the samurai classes are overpowered. Because of their superior speed and range of their attacks, and the speed at which they run, and the huge amount of distance they can cover with their dashes and chains. they don't seem to have any weaknesses, they seem just as tough, and do just as much dmg as other classes
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  9. #19

    Overpowered

    Also the samauri can leap way far when chasing you. Too far of a lung attack! As well...they run way too fast at times where it is almost impossible get away uness you are a samauri.
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  10. #20

    Samurai allaround overpowered!

    Oh my goodness where to begin ...

    Their needs to be a better class/faction balance. The knights have the best armor, yet I die from 2 hits by samurai all the time. Since the game is supposed to be realistic lets fix this. They wouldn't actually be able to really hurt a armored knight at all for the most part so they should do FAR les damage to the knights and I am sorry but paper or leather against a great sword yet it takes like 6 hits to down them come on! You can cut a horse in half with a sword like that. A 170lb guy in light leather armor would die in one hit, so they need to take more damage too, a lot more I would say 3 light hits to kill maybe 1 heavy and 1 light would be bout right. And this all should applies to every samurai class by the way even heavier buffing to some of the obviously weaker classes.

    If you look at the factions far more people are playing samurai, why? because they are cooler? no people are sick of being owned by their OP samurai enemies so they are switching out of a meta need not a actual desire. Not good UBI soft. This was evident in the Alpha as well, what have you all been doing sleeping? Fix this **** already.
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