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  1. #1

    For Honor without honor

    Am i the only one bothered by how dirty and cheap some people fight?

    For example, in a brawl if i win sooner then the other pair i just wait it out, only engaging the other enemy if my ally dies, but i seem to be the minority here.
    Also i find those that mostly guard break so they can knock you off cliffs and stuff disgusting.

    Am i alone?
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  2. #2
    FissionXG's Avatar Junior Member
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    Aug 2016
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    Not alone but severely outnumbered, I mostly do this but I will smack them during the execution should my ally lose lol
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  3. #3
    Well do what you want, but this is a team game, and ganking 2 on 1 is a viable strategy. if you don't want the team aspect of the game just play 1vs1 then
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  4. #4
    If you so dearly want Honor, then play 1v1. Full Honor, no ganking whatsoever.
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  5. #5
    Originally Posted by Koloricsi Go to original post
    Am i the only one bothered by how dirty and cheap some people fight?

    For example, in a brawl if i win sooner then the other pair i just wait it out, only engaging the other enemy if my ally dies, but i seem to be the minority here.
    Also i find those that mostly guard break so they can knock you off cliffs and stuff disgusting.

    Am i alone?
    SOME people?
    LOL, i'd wish i could say "at least there is some honor left" but there is absolutely 0 honor, the multiplayer gaming community in general is all about the win (prolly not getting enough love at home).
    If they are given the choice of honorable combat or the possibility of losing/ not getting a kill, they'll gank you every time.

    In the previous test when Elimination mode was still available, many times my opponents just turned away from the second the fight started, ran towards their buttbuddy and just attacked that enemy with the 2 of them. Whereas he'd died before i could even catch up.

    They should make penalties on this sh*t.
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  6. #6
    The common trend here is that they run until they can gank or run to a trap near edge n throw u off, one in particular i dont like is mid 1 on 1 a teammate can run in and drop a trap and run off quick n repeat it(can even b done mid fight too..), thanks to the inability to do ur combos out of lock on and unable to persue enemies has made for no feel for team combat only mugging strategies and environmental mechanics abuse (the throw distance should be alot shorter except for the charging). I do like this game but it feels very short lived in these rules of engagement.
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  7. #7
    The game is called For Honor not For Stupidity.

    Even the most honourable warriors of the past didn't run in outnumbered thinking they could win.

    Cheese strategy will win while so many new people gobble up bait.
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  8. #8
    if you want two seperate 1v1 duels just play 1v1, also guard breaks are a biiit too hard to counter IMO the timing is so precise... but throwing and pushing people off is a legit way to win.

    Some classes specialize in it, and saying no you cant push people off is a bad idea, either move to an area that has less to no obstacles, or be super aware of where you are in relation to the death pits.

    every duel map has a part of the arena away of immediate death zones. sometimes that means running backwards and up some stairs rather than straight ahead but they are there.
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  9. #9
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  10. #10
    give us a mode in which the 2 arenas are locked up until everyone killed their oponents, I love playing duel but I also want to play with a friend but without this cheap 2v1 crap
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