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  1. #1

    For the love of Pete, add proper action queuing!

    For the love of Pete, add proper action queueing. Seriously, UBISOFT took the worst part of Shadow of Mordor i.e. the controls and made a PvP game out of it. Many of us have the skills to hit what we need to hit, but these inconsistent timings maddening.

    If I initiate a stab on someone repeatedly I should be able to hit them 3 times if I hit the stab button 3 times without the game canceling my other two stabs. Same thing goes for the stupid jump and stab with the Peace Keeper.

    So far 19 org mates have canceled their pre-orders already because this is so atrocious.
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  2. #2
    If i got this straight you was a mechanic that allows you to queue up 3 buttons and have them initiate automatically.

    This is more of a real time combat system where timing your attacks (yourself) is part of it.
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  3. #3
    Not to that extreme, but proper queuing of action with appropriate spacing. Take the Piece keepers triple stab, it's a fast action, but the key presses are mind numbingly slow. If it's a fast action it should be a fast key press, slow action a slow key press.
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  4. #4
    D_cover's Avatar Senior Member
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    Sorry but Shadow Mordor plays nothing like For Honor.

    Shadow of Mordor is just a reskin of Batman Arkham City.Which makes your point that less valid.
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  5. #5
    I also think action queuing would be massively beneficial to the fluidity of this game - the combos especially. I often don't perform moves because the previous one hasn't finished yet, and when the animation finishes, the game simply has no idea that I pressed the button for the follow-up ability. It's massively infuriating.

    That said, you could argue that this is deliberate and it's a skill you develop.
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