2018 here! Still getting kicked out of 4v4s and guess what, getting a match making penalty. Fix your servers. I play 1v1 or 2v2s all the time. I want to 4v4 without my teamates getting booted or me getting booted and then a penalty from you. That s*** is annoying. Please fix your game.
yo y'all need to fix a number of things on here now how is it in every other fighting game if you get parried then someone grabs you you can break the grab but on this game you can't?
I do't understand that by a long shot and these are games before the tech that we have now in video games fix it
I hope for your sake as a company this huge update fixes ALOT of this cheap **** that been going on in this game because f not their will be ALOT of people not playing y'all game let alone by another game of any type from your company again.
it doesn't make any sense how people be doing the most cheap **** in this game and get away with it like for example the warlord all what people do is spam his push just to push you pff the stage, the centorian just spams the charged up punch just to knock you on the ground then oh you guessed it air jump impellment, and they win by doing this?
Im about to be 31 years of age in may and this is THE WRORST FIGHTING GAME OTHER THAN MVC3 AND MVC INFINITE ID EVER PLAYED IN MY LIFE.... but i do like the game because its dealing with medevil type of setting that truly the only reason why i haven't stopped playing it but i will tell you if 02/15 update does not fix y'all bs im done with this game and y'all as a company.
So y'all updated the game changed some characters move sets up but yet the warden can still shoulder charge you to death plus guard break you in the middle of the charge?
I'm sorry but im just sick and tired of y'all, all y'all doing is stealing money from players such as myself and others im done with ubisoft.
This will be the LAST GAME that i'll ever buy from the ubisoft company for the rest of the days that im living on this earth i don't under stand it how tf can anybody in a real life aspect do a shoulder charge and grab you in the middle of it without a slight pause in between?
And im not talking about a second the animation should stop the warden for at least two seconds before he's able to do a move after in if it does not hit you, y'all are the most sorriest video game company as of now and i was a big fan of your previous game tittles but now im like **** y'all dead ***.
IM DONE WITH UBISOFT!!!!!![]()
I totally agree with you brother, my suggestion is to make all the bomb and aerial attacks inflict the same damage to foes and friendsOriginally Posted by QcConnardQc Go to original post
Love the new season, can we fix servers for bots...😂 test your metal and apolyon exclusive weapons & armor are sick great job. But I think you still need to fix characters. I don't like how much stamina the conqueror has for being a heavy with an unlimited combo chain. Just nerf his stamina, other than that I don't have a problem with him, the Highlander needs to lose that unblockable grab that guarantees being thrown to the ground, make it like a regular guard break, if I don't cancel it then yes they still throw me to the ground, but let me cancel it. Biggest complaint is people have figured out an almost guaranteed combo as a shinobi and you need to fix it asap. They start with the long distance guard break pulls you in and does 3 bleed, repeat, maybe throw a light in, then do the long distance again and finish you with a heavy from that grab. There is no way to guard against it, that grab has no way to cancel it except by rolling out of the way, but they'll just throw it again and again till you run out of stamina and can't dodge... FIX IT NOW! It was the finals and a rep 1 shinobi won because he did that every time... Make that guard break to where I can block it like their charged one, or take away the bleed from they attack.
]I was playing gladiator and i had half a health bar missing and the shugoki i was fighting was one quick attack away from dying and he did his charge it instant killed me and he got back to full health. Am i the only one who thinks this is overpowered?
In a game where the community is too small to get a good skill match up..... in a game where the servers crash and the matches freeze..... in a game where if you don't have a 4 player squad you get rekt in dominion by both the game and the players... in For Honor, there shouldn't be matchmaking penalties because in a game where one of your teammates get disconnected and you want to exit to pick him back up, you can't because it will take longer to wait for a matchmaking penalty than it would to lose a game with a ****e bot. In For Honor where the tensions are high and your neck deep in suffering, obese with acid and rage and all it takes is one connection issue to make you quit your losing battle and then when you get that matchmaking penalty you finally decide its time to put this smorgasbord of trolls, haters, ragers, trash talkers, connection issues, op characters and the ignored who want this game to thrive, behind you.... you move on to better things.
This game shouldn't have matchmaking penalties because in a game with such a small player base, this only encourages people to "take a break", it only helps new players to decide that this game isn't worth they're time or money, it's only purpose is to divide teams, and it's only making this great game harder to love.
since the recent update, Orochi is too fast for certain assassins to block reliably, let alone parry. this is particularly difficult as I only started playing since the free-weekend, I understand that all the heroes need to be competitive at higher level play but now I see soo many Orochis that I found difficult enough to deal with before his buff, that it is really impacting on my motivation to play the game that I had been enjoying so much until recently.
Here are some real issues with the game.
1. Shug Demon embrace...when playing him he sometimes runs the exact opposite way of the person he is locked onto for the hug...please fix the tracking
2. That invisible wall on the garden map that people get stuck on all the time in dominion.
3. The dead lobbies that make you have to restart the game.
4. If you have bots on your team and your loosing the skill of the bot should be equal to how far behind your team is if people are quieting. If its 90 point to 500...you should probably add level three bots. If the score goes down to 500 to 500 put in level two bots. If you start to win and its 900 to 400 drop it down to level one bots. Obviously some bots are tougher to beat than others so you can change out the bot characters to match the score. If the team is getting wrecked send in the Conquer level 3 bots.
6. Revenge between 1v1 players is breaking the game. One parry and the fight is pretty much overwith. So faster characters have a huge advantage if they can simple block a few more shots. Orochis are very difficult to parry now so it make for an unfair playing field.
7. fix the bug where a person uses their zone attack and it auto parries. Its not fair for the characters that it doesn't work for.
8. Dominion has to many stamina draining feats and characters like lawbringer can just use the stamina feat and the bomb feet to kill slower characters. Bombing feats or stamina feats should be a level 4 feat so they don't ruin the pace of the game or cheese people out of wins at the beginning.
9. Ken's unblockable feat...its way overpowered. either every character should have this feat or no character should.
10. Their should be an immunity feat that negates other peoples feats. It should be a 5th feat so if they want to have a fair fight in dominion they can. This feat would negate all other feats including their own so no one has the upperhand and its just skill.
11. on Gantlet...the dropping the bridges is such a pain sometimes that you have to button smash just to get it to work.
12. Val's LL then the heavy rarely connects with berserker and Ken when they do the side dash even if its in the same direction they move....so the heavy is useless not a 50/50 guess...useless...just an observation...except it seems to work with Shaman..which is weird....don't know about orochi
13. Some characters can knock you to the ground and get two heavies off while other characters a lot of the times will miss their single heavy.
14. just a suggestion but when a a person GB and gets countered it should be a free light attack as the enemy should be punished not reset for failing.
15. Zone be should give you objective rewards for not only killing minions but capturing it. You should get 100 points and show that you captured an objective at the end of the game. Possibly even more points to encourage fighting instead of boosting.
16. A Chickenlittle....a person who waits for the opponent to be injured enough by a fellow teammate than once that teammate dies he/she kills off the single or multiple enemies...Many times this person is a booster as well. I don't know what to do about this type of player but its annoying.
17. The first capture 100 points of every dominion game should be given to the slower characters automatically upon faster characters capturing it. Some maps are built in a way that heavy characters can't reach the first capture before faster ones which gives assassins an edge in feats.
18. Everyone's executions should be the same ease to accomplish and have the same speed at least for one execution for group fight purposes. again, harder to execute enemies with some characters due to their move set and some executions on characters are all very time consuming.
19. Bots stuck in revive, trapped in corners or invisible walls.
20. Characters in dominion fights having the wrong move set...this might be a hack i guess.
21. Their should be a resting period between feats: for example Val should not be able to use juggernaut and fury at the same time.
22. The pause when out of stamina before stamina regeneration kicks in, that pause makes stamina feats overpowered IMO.
23. The last player of a game should be marked for death and loose stamina if he/she tries to run from a single 1v1 fight when all ally players are dead and the points are hopelessly against the team...why does a losing team have to wait around while a poor sport plays hide and seek? Their should also be a health damage on ladder holding.
24. When you respawn and the minions respawn directly in front of you its very annoying. You should be able to walk through these minions with impunity.
25. All Characters should heal at an equalized rate when healing in a zone meaning it will take a heavy the same time it takes an assassin to heal...so their is no penalty for playing a heavy.
26. Maybe I don't know how to due it but I'd like to turn off the limited chat feed on console. People salt mine on it with limited words and I don't want to see what they say after they kill me.
27. Speaking of the chat feed why is there not a "wait" or "stop" or "follow me" toggle or something? Their is no way to warn of impending danger to another teammate. It should be more tactical so people don't just keep walking into a death ball situation that turns into a meat grinder.
28. Potato